import arcade
class MyGameWindow (arcade.Window):
def __init__ (self, width, height, title):
super().__init__(width, height, title)
self.set_location(896, 384)
arcade.set_background_color(arcade.color.BLACK)
self.ground_list = None
self.setup()
def setup(self):
my_map = arcade.read_tmx("este si My map.tms.tmx")
self.ground_list = arcade.generate_sprites(my_map, "asteroides")
def on_draw(self):
arcade.start_render()
self.ground_list.draw()
def on_update(self):
pass
MyGameWindow (896, 384, "platform template")
arcade.run()
问问题
45 次