AFAIK,默认情况下,使用 Jetpack compose 创建的按钮应在单击时产生连锁反应。但是我的按钮在点击时没有显示涟漪效应。下面是我的按钮的代码:
BoxWithConstraints(modifier = Modifier
.constrainAs(button) {
top.linkTo(glTopButtonProceed)
start.linkTo(glLeftBtn)
end.linkTo(glRightBtn)
width = Dimension.fillToConstraints
}) {
Button(
onClick = {
navController.navigate("autosave_screen")
},
modifier = Modifier
.fillMaxWidth()
.height(if (screenHeight>=700.dp)
50.dp
else
with(LocalDensity.current) {dimensionResource(id = R.dimen._35sdp)}) ,
colors = if (text.text != "" && text.text.length == 4)
ButtonDefaults.buttonColors(backgroundColor = colorResource(id = R.color.bright_green))
else
ButtonDefaults.buttonColors(backgroundColor = colorResource(id = R.color.gray))
) {
Text(
"Proceed", color = colorResource(id = R.color.dark_blue),
fontSize =
if (screenHeight>=700.dp)
19.sp
else
with(LocalDensity.current) {dimensionResource(id = R.dimen._12sdp).toSp()},
fontFamily = FontFamily(Font(R.font.poppins_medium)),
textAlign = TextAlign.Center,
modifier = Modifier.align(Alignment.CenterVertically)
)
}
}
}
如何为我的按钮启用波纹效果?