我正在尝试用角螺旋制作网格。螺旋本身由 for 循环中的单行组成。当我沿一个轴(x 或 y)复制和移动(平移)螺旋的原点时,它会起作用。但是沿着 (x AND y) 移动,为了使它成为一个网格,如果不分解螺旋,它就不会起作用。
如果有人能帮助我解决我的编码难题,我将不胜感激。顺便说一句,我对任何提示都非常开放,并有助于提高我的代码编写技巧。那里肯定有很多冗余和冗长的表达......这是我到目前为止的代码:
function drawSpiral() {
let count = 8;
let stepX = 8;
let stepY = 8;
let tileSize = 100;
let pixelX = tileSize;
let pixelY = tileSize;
for (let j = 0; j < 5; j++) {
let x1 = 0;
let y1 = 0;
let x2 = 0;
let y2 = 0;
let x3 = 0;
let y3 = 0;
let x4 = 0;
let y4 = 0;
for (let i = 0; i < count; i++) {
x1 += stepX;
x2 -= stepX;
x3 -= stepX;
x4 += stepX;
y1 += stepY;
y2 += stepY;
y3 -= stepY;
y4 -= stepY;
push();
translate(pixelX, pixelY);
line(x1, y1, x2 - stepX, y2)
line(x2 - stepX, y2, x3 - stepX, y3 - stepY);
line(x3 - stepX, y3 - stepY, x4 + stepX, y4 - stepY);
line(x4 + stepX, y4 - stepY, x1 + stepX, y1 + stepY);
pop();
}
pixelX += tileSize * 2; //shifting either along x-axis
}
}
多美啊 是的,你猜对了——我是编码行业的新手;)