I have two "test" native executables and I'm trying to execute/start them as from native callback method. This is how "test" applications look:
int main(int argc, char** argv){
__android_log_write(ANDROID_LOG_ERROR, "OHM", "INDEPENDENT PROCESS STARTED");
while(1){
usleep(1000000);
__android_log_write(ANDROID_LOG_ERROR, "OHM", "INDEPENDENT PROCESS LOG");
}
return 1;
}
I've checked the appName.apk file and they are indeed part of the application (placed in the assets/bin folder when unpacked). This is how I'm currently fetching assets related to the executable files:
void OSM::startSystem(AAssetManager* assetMngr){
m_OhmTest = AAssetManager_open(assetMngr, "bin/ohm", AASSET_MODE_UNKNOWN);
m_OmbTest = AAssetManager_open(assetMngr, "bin/omb", AASSET_MODE_UNKNOWN);
__android_log_write(ANDROID_LOG_ERROR, "ASSETS", "LOADED");
if(m_AppFinished){
m_RunApp = true;
m_AppFinished = false;
pthread_create(&m_Thread, NULL, thread_adapter_OSM, (void*)this);
}
}
Is it possible to somehow use the fetched assets (m_OhmTest and m_OmbTest) to run the executable?