我需要在屏幕上找到一些图像。我决定做一个简单的比较循环。
我发现这个答案似乎很有帮助并编写了下一个代码:
void Capt()
{
HDC hdcSource = GetDC(GetDesktopWindow()); // the source device context
HDC hdc = CreateCompatibleDC(hdcSource);
HBITMAP hSource = CreateCompatibleBitmap(hdcSource, xw, yw); // the bitmap selected into the device context
SelectObject(hdc, hSource);
BITMAPINFO MyBMInfo = { 0 };
MyBMInfo.bmiHeader.biSize = sizeof(MyBMInfo.bmiHeader);
// Get the BITMAPINFO structure from the bitmap
if (0 == GetDIBits(hdc, hSource, 0, 0, NULL, &MyBMInfo, DIB_RGB_COLORS))
{
mb("error1");
IA(GetLastError());
}
// create the pixel buffer
BYTE* lpPixels = new BYTE[MyBMInfo.bmiHeader.biSizeImage];
// We'll change the received BITMAPINFOHEADER to request the data in a
// 32 bit RGB format (and not upside-down) so that we can iterate over
// the pixels easily.
// requesting a 32 bit image means that no stride/padding will be necessary,
// although it always contains an (possibly unused) alpha channel
MyBMInfo.bmiHeader.biBitCount = 32;
MyBMInfo.bmiHeader.biCompression = BI_RGB; // no compression -> easier to use
// correct the bottom-up ordering of lines (abs is in cstdblib and stdlib.h)
MyBMInfo.bmiHeader.biHeight = abs(MyBMInfo.bmiHeader.biHeight);
// Call GetDIBits a second time, this time to (format and) store the actual
// bitmap data (the "pixels") in the buffer lpPixels
if (0 == GetDIBits(hdc, hSource, 0, MyBMInfo.bmiHeader.biHeight,
lpPixels, &MyBMInfo, DIB_RGB_COLORS))
{
mb("error2");
IA(GetLastError());
}
DeleteObject(hSource);
ReleaseDC(NULL, hdcSource);
for (int i = 0, j=0; i < MyBMInfo.bmiHeader.biSizeImage&&j<100; i++)
{
if (lpPixels[i] != 0)
{
char buf[1024] = {};
_itoa_s(lpPixels[i], buf, 10);
//output
}
}
}
两个问题:
- 我的屏幕分辨率是 1280x800=1 024 000 px,
MyBMInfo.bmiHeader.biSizeImage
等于 4 096 000。是 rgb a还是什么? - 主要问题:虽然没有错误,而且我在上一个问题中提到的值不是零,但是在代码底部的循环中,所有的值
lpPixels
都是零,我没有得到任何输出。为什么?