我想合成文本。我有一系列句子和一系列停顿,我希望在这些句子之间。
当时的想法是什么
Synthesize -> start the timer, timer fires after provided time -> Synthesize -> start the timer -> Synt...
偶然地,我注意到计时器首先触发较短的时间,而不是按顺序执行和设置计时器。循环不会等到合成器完成发音,它会继续运行。
如何计算出合成器用提供的停顿和顺序发音的句子?
import SwiftUI
struct KingsSpeechView: View {
@ObservedObject var speaker = Speaker()
@State private var subtitles = ""
@State private var currentStepIndex = 0
let kingsSpeech = [
"Hello. Let's start the Game! Let the hunger Games Begin...Whoa-Whoa. Here're are the rules on the screen.",
"Okey, now that you know the rules, chill out. Let's play another game.",
"You say Hi, I say Ho.",
"Hooo",
"Hooo"
]
var pauses = [0.0, 20.0, 90.0, 40.0, 40.0]
// try to change into this
// var pauses = [0.0, 20.0, 10.0, 5.0, 5.0]
// the sequence of execution is completely different
// the ones that has less value, will execute first
// While I expected it to execute in order it is in array, instead it runs as it runs (wants)
// (or maybe it's the case it's just one timer for all)
// How to prevent loop from continuing to new iteration until the speech is not pronounced?
var body: some View {
VStack {
Text(subtitles)
.padding(.bottom, 50)
.padding(.horizontal, 20)
Button("Play") {
playSound()
}
}
}
func playSound() {
for step in 0..<kingsSpeech.count {
let timer = Timer.scheduledTimer(withTimeInterval: pauses[step], repeats: false) { timer in
subtitles = kingsSpeech[step]
speaker.speak("\(kingsSpeech[step])")
print("I am out")
currentStepIndex += 1
// I've tried to stop a loop from moving on, before the speech had finished to pronounce
// with some sort of a condition maybe; by index or by identifying if the synthesizer is speaking
// but it even turned out that timer executes completely different, look in time arrays above
// while speaker.semaphoreIndex == step {
// print("still waiting")
// }
// while speaker.synth.isSpeaking {
//
// }
}
}
}
}
...
import AVFoundation
import Combine
class Speaker: NSObject, ObservableObject, AVSpeechSynthesizerDelegate {
let synth = AVSpeechSynthesizer()
// started to try something with simophore, but didn't understand how to implement it
var semaphore = DispatchSemaphore(value: 0)
var semaphoreIndex = 0
override init() {
super.init()
synth.delegate = self
}
func speak(_ string: String) {
let utterance = AVSpeechUtterance(string: string)
utterance.voice = AVSpeechSynthesisVoice(language: "en-GB")
utterance.rate = 0.4
synth.speak(utterance)
}
}
extension Speaker {
func speechSynthesizer(_ synthesizer: AVSpeechSynthesizer, didFinish utterance: AVSpeechUtterance) {
print("all done")
semaphore.signal()
semaphoreIndex += 1
}
}