我正在使用以下代码来捕获屏幕并将其复制到 BitmapSource。每 400 毫秒通过 DispatcherTimer 连续调用该方法。首先,我将此代码用于 .NET Framework 3.5,然后我切换到 Framework 4.0。当程序运行一段时间(比如说 15 分钟)时,它在调用 GetHBitmap 期间突然崩溃并出现“GDI+ 中的通用错误”。
当我切换到 .NET 4.0 时,我不得不注释掉引发 SEHException 的 CloseHandle() 调用。也许这会导致问题,也许不会。
所以,这是我的代码。我希望有人能帮帮忙...
// The code is based on an example by Charles Petzold
// http://www.charlespetzold.com/pwcs/ReadingPixelsFromTheScreen.html
// Import external Win32 functions
// BitBlt is used for the bit by bit block copy of the screen content
[DllImport("gdi32.dll")]
private static extern bool BitBlt(IntPtr hdcDst, int xDst, int yDst, int cx, int cy,
IntPtr hdcSrc, int xSrc, int ySrc, uint ulRop);
// DeleteObject is used to delete the bitmap handle
[DllImport("gdi32.dll")]
private static extern bool DeleteObject(IntPtr hObject);
// CreateDC is used to create a graphics handle to the screen
[DllImport("gdi32.dll")]
private static extern IntPtr CreateDC(string lpszDriver, string lpszDevice, string lpszOutput, IntPtr lpInitData);
// CloseHandle is used to close the bitmap handle, which does not work with Framework 4 :(
// [DllImport("Kernel32")]
// private static extern bool CloseHandle(IntPtr handle);
public static void getBitmap(ref BitmapSource bms)
{
// define the raster-operation code for the BitBlt method
// SRCOPY copies the source directly to the destination
const int SRCCOPY = 0x00CC0020;
// The screenshot will be stored here
Bitmap bm;
// Get a Graphics object associated with the screen
Screen s = UIHelper.getScreenHandle();
Graphics grfxScreen = Graphics.FromHdc(CreateDC(null, s.DeviceName, null,
IntPtr.Zero));
// Create a bitmap the size of the screen.
bm = new Bitmap((int)grfxScreen.VisibleClipBounds.Width,
(int)grfxScreen.VisibleClipBounds.Height, grfxScreen);
// Create a Graphics object associated with the bitmap
Graphics grfxBitmap = Graphics.FromImage(bm);
// Get handles associated with the Graphics objects
IntPtr hdcScreen = grfxScreen.GetHdc();
IntPtr hdcBitmap = grfxBitmap.GetHdc();
// Do the bitblt from the screen to the bitmap
BitBlt(hdcBitmap, 0, 0, bm.Width, bm.Height,
hdcScreen, 0, 0, SRCCOPY);
// Release the device contexts.
grfxBitmap.ReleaseHdc(hdcBitmap);
grfxScreen.ReleaseHdc(hdcScreen);
// convert the Bitmap to BitmapSource
IntPtr hBitmap = bm.GetHbitmap(); // Application crashes here after a while...
//System.Runtime.InteropServices.ExternalException was unhandled
// Message=Generic Error in GDI+.
// Source=System.Drawing
// ErrorCode=-2147467259
// StackTrace:
// at System.Drawing.Bitmap.GetHbitmap(Color background)
// at System.Drawing.Bitmap.GetHbitmap()
if (bms != null) bms = null; // Dispose bms if it holds content
bms = System.Windows.Interop.Imaging.CreateBitmapSourceFromHBitmap(
hBitmap,
IntPtr.Zero,
Int32Rect.Empty,
System.Windows.Media.Imaging.BitmapSizeOptions.FromEmptyOptions());
// tidy up
// CloseHandle throws SEHException using Framework 4
// CloseHandle(hBitmap);
DeleteObject(hBitmap);
hBitmap = IntPtr.Zero;
bm.Dispose();
hdcBitmap = IntPtr.Zero;
hdcScreen = IntPtr.Zero;
grfxBitmap.Dispose();
grfxScreen.Dispose();
GC.Collect();
}