I am making 3D simulations with C# XNA, I use image\text files to load data.
I want to provide user the option to select a file which then my simulation will load and use. It's not possible with C# XNA.
I was able to embed the 3D XNA App in a WinForm using this tutorial, which worked for me but the problem is after that interaction based on keyboard is not smooth at all. It jut does not respond like a game any more.
How can I achieve file browsing and other things like buttons and and all with in a game?
I could have a logic to monitor the user input and use it to provide functionality like file browsing with in the game but that is too much trouble. Is there an easy was of achieving this. If not with XNA then may be some other way like DirectX