我遇到了借用检查器的问题。我有一个特征 ( Physics
),它有 getter (eg velocity
) 和 setter (eg velocity_mut
)。它还具有默认方法accelerate
,apply_force
并且使用 getter 和 setter。为什么多次借用不好,有什么方法可以解决这个问题?这是一条错误消息:
13:18 rustc error cannot borrow `*self` as immutable because it is also borrowed as mutable
immutable borrow occurs here
12:11 rustc hint mutable borrow occurs here
12:11 rustc hint argument requires that `*self` is borrowed for `'static`
use gdnative::prelude::*;
// Running into issues with the borrow checker
trait Physics {
fn apply_force(&mut self, force: &mut Vector2, truncate: bool) {
let max_force = self.max_force();
if force.square_length() > max_force * max_force && truncate {
*force = force.normalize() * max_force;
}
let a = self.acceleration_mut();// Line 12
*a += *force / self.mass();//Line 13
self.accelerate(truncate);
}
fn accelerate(&mut self, truncate: bool) {
let v = self.velocity_mut();
*v += self.acceleration();
let max_speed = self.max_speed();
if v.square_length() > max_speed * max_speed && truncate {
*v = v.normalize() * max_speed;
}
}
fn velocity(&self) -> Vector2;
fn velocity_mut(&mut self) -> &mut Vector2;
fn acceleration(&self) -> Vector2;
fn acceleration_mut(&mut self) -> &mut Vector2;
fn max_speed(&self) -> f32;
fn max_speed_mut(&mut self) -> &mut f32;
fn max_force(&self) -> f32;
fn max_force_mut(&mut self) -> &mut f32;
fn mass(&self) -> f32;
fn mass_mut(&mut self) -> &mut f32;
}
struct Actor {
velocity: Vector2,
acceleration: Vector2,
max_speed: f32,
max_force: f32,
mass: f32
}
impl Physics for Actor {
fn velocity(&self) -> Vector2 {
self.velocity
}
fn velocity_mut(&mut self) -> &mut Vector2 {
&mut self.velocity
}
fn acceleration(&self) -> Vector2 {
self.acceleration
}
fn acceleration_mut(&mut self) -> &mut Vector2 {
&mut self.acceleration
}
fn mass(&self) -> f32 {
self.mass
}
fn mass_mut(&mut self) -> &mut f32 {
&mut self.mass
}
fn max_speed(&self) -> f32 {
self.max_speed
}
fn max_speed_mut(&mut self) -> &mut f32 {
&mut self.max_speed
}
fn max_force(&self) -> f32 {
self.max_force
}
fn max_force_mut(&mut self) -> &mut f32 {
&mut self.max_force
}
}
fn main() {
}