您好,我正在尝试使用 Superpowered::AdvancedAudioPlayer 从内部存储中播放 audio.wav,但 NDK 总是通过 Open failed: ENOENT (No such file or directory) 异常。代码:
//-----------------Java------------------ -------------------------------------------------- -
String path = Environment.getExternalStorageDirectory().getAbsolutePath() + "/MyFolder/";
String myfile = path + "filename" + ".mp3";
if (samplerateString == null) samplerateString = "48000";
if (buffersizeString == null) buffersizeString = "480";
samplerate = Integer.parseInt(samplerateString);
buffersize = Integer.parseInt(buffersizeString);
//-----------------Cpp------------------ -------------------------------------------------- ----
SoundEffects1(samplerate, // sampling rate
buffersize, // buffer size
myfile, // path to .apk package
fileAoffset, // offset (start) of file A in the APK
fileAlength, // length of file A
fileBoffset, // offset (start) of file B in the APK
fileBlength, // length of file B
myfile,
myfile
);
Extern "C"
JNIEXPORT void JNICALL
Java_com_example_superpoweredandroidtest_Dashboard_SoundEffects1(
JNIEnv *env,
jobject __unused ob,
jint samplerate,
jint buffersize,
jstring apkPath,
jint fileAoffset,
jint fileAlength,
jint fileBoffset,
jint fileBlength,
jstring file1Path,
jstring file2Path
){
const char *path = env->GetStringUTFChars(apkPath, JNI_FALSE);
const char *file1Name = env->GetStringUTFChars(file1Path, JNI_FALSE);
const char *file2Name = env->GetStringUTFChars(file2Path, JNI_FALSE);
__android_log_print(ANDROID_LOG_DEBUG, APPNAME, "SoundEffects JNI Constructor %s",file1Name);
soundEffects = new SoundEffects((unsigned int)samplerate, (unsigned int)buffersize,
path, fileAoffset, fileAlength, fileBoffset, fileBlength,file1Name,file2Name);
/* env->ReleaseStringUTFChars(file1Path, file1Name);
env->ReleaseStringUTFChars(file2Path, file2Name);
*/ env->ReleaseStringUTFChars(apkPath, path);
}
SoundEffects::SoundEffects (
unsigned int samplerate, // device native sample rate
unsigned int buffersize, // device native buffer size
const char *path, // path to APK package
int fileAoffset, // offset of file A in APK
int fileAlength, // length of file A
int fileBoffset, // offset of file B in APK
int fileBlength,
const char *file1Path,
const char *file2Path
) : activeFx(0), numPlayersLoaded(0), crossFaderPosition(0.0f), volB(0.0f), volA(1.0f * headroom)
{
initializeSDK();
playerA = new Superpowered::AdvancedAudioPlayer(samplerate, 0);
playerB = new Superpowered::AdvancedAudioPlayer(samplerate, 0);
roll = new Superpowered::Roll(samplerate);
filter = new Superpowered::Filter(Superpowered::Resonant_Lowpass, samplerate);
flanger = new Superpowered::Flanger(samplerate);
filter->resonance = 0.1f;
// stereoBuffer = (float *) memalign(16, (buffersize + 16) * sizeof(float) * 2);
// __android_log_print(ANDROID_LOG_DEBUG, APPNAME, "file===> %s",path);
//----------------------------------------------------------------------------------------------
std::fopen(path, "r");
__android_log_print(ANDROID_LOG_DEBUG, APPNAME, "SoundEffects Cpp Constructor %s",path);
playerA->open(path);
// playerB->open(path);
playerA->play();
//-------------------working---------------------------------------------------------------------------
// playerA->open(path, fileAoffset, fileAlength);
// playerB->open(path, fileBoffset, fileBlength);
// Initialize audio engine and pass callback function.
output = new SuperpoweredAndroidAudioIO (
samplerate, // device native sample rate
buffersize, // device native buffer size
false, // enableInput
true, // enableOutput
audioProcessing, // audio callback function
this, // clientData
-1, // inputStreamType (-1 = default)
SL_ANDROID_STREAM_MEDIA // outputStreamType (-1 = default)
);
}
void SoundEffects::initializeSDK() const {
Superpowered::Initialize(
"ExampleLicenseKey-WillExpire-OnNextUpdate",
false, // enableAudioAnalysis (using SuperpoweredAnalyzer, SuperpoweredLiveAnalyzer, SuperpoweredWaveform or SuperpoweredBandpassFilterbank)
false, // enableFFTAndFrequencyDomain (using SuperpoweredFrequencyDomain, SuperpoweredFFTComplex, SuperpoweredFFTReal or SuperpoweredPolarFFT)
false, // enableAudioTimeStretching (using SuperpoweredTimeStretching)
true, // enableAudioEffects (using any SuperpoweredFX class)
true, // enableAudioPlayerAndDecoder (using SuperpoweredAdvancedAudioPlayer or SuperpoweredDecoder)
false, // enableCryptographics (using Superpowered::RSAPublicKey, Superpowered::RSAPrivateKey, Superpowered::hasher or Superpowered::AES)
false // enableNetworking (using Superpowered::httpRequest)
);
}