所以我正在尝试自学 CLIPS 和 clipspy 以完成课堂作业,但我有点卡住了。下面的代码编译并运行得很好,但输出有点奇怪。我正在尝试扩展我在手册中找到的示例。
import clips
import logging
env = clips.Environment()
logging.basicConfig(level=10, format='%(message)s')
router = clips.LoggingRouter()
router.add_to_environment(env)
env.build("""
(defrule whodunit
(shoot ?hunter ?who)
=>
(printout t ?hunter " shot " ?who crlf)
)""")
env.build("""
(defrule animalGame
(animal ?ani)
(shoot $? ?ani)
=>
(assert (game ?ani))
)""")
env.build("""
(defrule gameAnimal
(game ?ani)
=>
(assert (animal ?ani))
)""")
env.build("""
(defrule isIllegal
(shoot ?a ?b)
(not(game ?b))
=>
(assert (criminal ?a))
)""")
env.assert_string("(animal duck)")
env.assert_string("(animal dog)")
env.assert_string("(shoot Brian duck)")
env.assert_string("(shoot Bob rhino)")
env.assert_string("(game deer)")
env.run()
for fact in env.facts():
print(fact)
这输出:
(initial-fact)
(animal duck)
(animal dog)
(shoot Brian duck)
(shoot Bob rhino)
(game deer)
(animal deer)
(criminal Bob)
(criminal Brian)
(game duck)
尽管他正在射击的动物在下一步被宣布为游戏,但似乎 Brian 被贴上了罪犯的标签,因为他射杀了不是游戏的动物。有没有重新评估规则来解决这个矛盾?