我正在尝试使用 SDL_CreateRGBSurfaceFrom 从另一个表面创建一个 RGB 表面,因为它是一个 TTF 表面,我想更改深度以访问表面像素,这个函数应该返回一个 SDL_Surface* 指针,但编译器说它返回一个 int而且我无法将返回值分配给我的 SDL_Surface* 指针,这很奇怪,因为 SDL_CreateRGBSurface 完全按照预期的方式工作。
这是代码和编译器消息:
SDL_Surface *tmp = SDL_CreateRGBSurfaceFrom(mySurface->pixels, mySurface->w, mySurface->h, 32, 32 * mySurface->w, RMASK, GMASK, BMASK, AMASK);
Compiling src/main.c: error: incompatible integer to pointer conversion assigning to 'SDL_Surface *' (aka 'struct SDL_Surface *') from 'int' [-,-Wint-conversion]
...= SDL_CreateRGBSurfaceFrom(mySurface->pixels, mySurface->w, mySurface->h, 32, 32 * mySurface->w, RMASK, GMASK, BMASK, AMASK)
^
最小可复制程序:
# include <SDL.h>
# include <SDL_ttf.h>
# if SDL_BYTEORDER == SDL_BIG_ENDIAN
# define RMASK 0xff000000
# define GMASK 0x00ff0000
# define BMASK 0x0000ff00
# define AMASK 0x000000ff
# else
# define RMASK 0x000000ff
# define GMASK 0x0000ff00
# define BMASK 0x00ff0000
# define AMASK 0xff000000
# endif
int main(void)
{
SDL_Surface *textSurface;
SDL_Surface *newSurface;
TTF_Font *font;
SDL_Color white = {255, 255, 255, 255};
font = TTF_OpenFont()
if (SDL_Init() || TTF_Init()
|| !(font = TTF_OpenFont("assets/fonts/SweetCreamy.ttf", 30))
|| !(textSurface = TTF_RenderText_Solid(font, "Test", white))
|| !(newSurface = SDL_CreateRGBSurfaceFrom(textSurface->pixels, textSurface->w, textSurface->h, 32, 32 * textSurface->w, RMASK, GMASK, BMASK, AMASK)))
return (-1);
SDL_FreeSurface(textSurface);
SDL_FreeSurface(newSurface);
TTF_Quit();
SDL_Quit();
return (0);
}