这是我用来绘制一些随机圆圈的代码的一部分:
if(circles.length != 0) { //1+ circles have already been drawn
x = genX(radius);
y = genY(radius);
var i = 0;
iCantThinkOfAGoodLabelName:
for(i in circles) {
var thisCircle = circles[i];
if(Math.abs(x-thisCircle["x"])+Math.abs(y-thisCircle["y"])>radius*2) {
//overlaps
} else {
//overlaps
x = genX(radius);
y = genY(radius);
continue iCantThinkOfAGoodLabelName;
}
if(i == circles.length - 1) { //Last iteration
//Draw circle, add to array
}
}
}
问题是,当存在重叠时,不会检查具有新生成坐标的圆是否与已经检查过重叠圆的圆重叠。在使用 continue 语句之前,我尝试将 i 设置为 0,但这不起作用。请帮忙,我真的很困惑。