我正在构建一个播放音频流(来自网络广播)的应用程序。
我正在使用AVPlayer
它。
我想知道
AVPlayer's
当连接速度很慢或用户刚刚单击“播放”时,您将如何处理“缓冲”。我想检测到AVPlayer
“缓冲”以显示UIActivityIndicatorView
.在后台运行时出现同样的问题。这种情况下缓冲怎么办?
我正在构建一个播放音频流(来自网络广播)的应用程序。
我正在使用AVPlayer
它。
我想知道AVPlayer's
当连接速度很慢或用户刚刚单击“播放”时,您将如何处理“缓冲”。我想检测到AVPlayer
“缓冲”以显示UIActivityIndicatorView
.
在后台运行时出现同样的问题。这种情况下缓冲怎么办?
你可以参考我对这个话题的回答ios avplayer trigger streaming is out of buffer
以下是我如何解决同样的问题:
在处理缓冲区空事件的地方添加以下代码:
if (object == playerItem && [keyPath isEqualToString:@"playbackBufferEmpty"])
{
if (playerItem.playbackBufferEmpty) {
[[NSNotificationCenter defaultCenter] postNotificationName:@"message" object:@"Buffering..."];
if([[UIApplication sharedApplication] applicationState] == UIApplicationStateBackground)
{
task = [[UIApplication sharedApplication] beginBackgroundTaskWithExpirationHandler:^(void) {
}];
}
}
}
现在,在缓冲区准备好再次运行后,您将不得不停止此后台任务:
if (object == playerItem && [keyPath isEqualToString:@"playbackLikelyToKeepUp"])
{
if (playerItem.playbackLikelyToKeepUp)
{
[player play];
if([[UIApplication sharedApplication] applicationState] == UIApplicationStateBackground)
{
[[UIApplication sharedApplication] endBackgroundTask:task];
task = 0;
}
}
}
ps:任务在我的 .h 文件中声明为UIBackgroundTaskIdentifier task;
我已经找到了解决这个问题的方法。
if (self.avPlayer.currentItem.playbackLikelyToKeepUp == NO)
{
// Show activity indicator
}
对于斯威夫特 3
这对我来说很好,也许它可以帮助,self?.bufferState()
在里面打电话addPeriodicTimeObserver
private func bufferState() {
if let currentItem = self.avPlayer.currentItem {
if currentItem.status == AVPlayerItemStatus.readyToPlay {
if currentItem.isPlaybackLikelyToKeepUp {
print("Playing ")
} else if currentItem.isPlaybackBufferEmpty {
print("Buffer empty - show loader")
} else if currentItem.isPlaybackBufferFull {
print("Buffer full - hide loader")
} else {
print("Buffering ")
}
} else if currentItem.status == AVPlayerItemStatus.failed {
print("Failed ")
} else if currentItem.status == AVPlayerItemStatus.unknown {
print("Unknown ")
}
} else {
print("avPlayer.currentItem is nil")
}
}
试试这个:
AVPlayerItem* mPlayerItem;
if(context == AVPlayerDemoPlaybackViewControllerCurrentItemBufferEmptyContext)
{
if (object == self.mPlayerItem && [path isEqualToString:@"playbackBufferEmpty"])
{
if (self.mPlayerItem.playbackBufferEmpty)
{
playBufferEmpty = TRUE;
[indicator startAnimating];
[vidStreaminglabel setText:@"Buffering..."];
[vidStreaminglabel setHidden:NO];
}
}
}
else if(context == AVPlayerDemoPlaybackViewControllerCurrentItemPlayBackBufferFullContext)
{
if (object == mPlayerItem && [path isEqualToString:@"playbackBufferFull"]){
if (self.mPlayerItem.playbackBufferFull) {
[mPlayer play];
}
}
}
else if (context == AVPlayerDemoPlaybackViewControllerCurrentItemPlayBackLikelyToKeepUpContext)
{
if (object == mPlayerItem && [path isEqualToString:@"playbackLikelyToKeepUp"])
{
if(self.mPlayerItem.playbackLikelyToKeepUp)
{
// Autoplay after buffer
if(!(mRestoreAfterScrubbingRate != 0.f || [self.mPlayer rate] != 0.f))
{
if (self.presentingViewController) {
[mPlayer play];
}
playBufferEmpty = FALSE;
[indicator stopAnimating];
[vidStreaminglabel setHidden:YES];
}
}
}
}