1

我想实现一个并发对象池,其中返回 shared_ptr 并且不需要将其显式返回到池中。我基本上在并发队列中为它分配了一个数组 push shared_ptrs 并实现了一个自定义删除器。似乎工作。我错过了什么吗?

#ifndef CONCURRENTOBJECTPOOL_H
#define CONCURRENTOBJECTPOOL_H

#include <boost/shared_ptr.hpp>
#include <boost/shared_array.hpp>
#include <tbb/concurrent_queue.h>

namespace COP
{

template<typename T>
class ConcurrentObjectPool;

namespace 
{
template<typename T>
class ConcurrentObjectPoolDeletor
{
public:
  ConcurrentObjectPoolDeletor(ConcurrentObjectPool<T>& aConcurrentObjectPool): 
  _concurrentObjectPool(aConcurrentObjectPool) {}

  void operator()(T *p) const;

private:
  ConcurrentObjectPool<T>& _concurrentObjectPool;  
};
} // Anonymous namespace for ConcurrentObjectPoolDeletor

template <typename T>
class ConcurrentObjectPool
{
 public:
 ConcurrentObjectPool(const unsigned int aPoolSize)
   : _goingDown(false),
     _poolSize(aPoolSize), 
     _pool(new T[_poolSize]),
     _ConcurrentObjectPoolDeletor(*this)
  {
    for(unsigned int i = 0; i < _poolSize; ++i)
      {
        boost::shared_ptr<T> curr(&_pool[i], _ConcurrentObjectPoolDeletor);
        _objectQueue.push(curr);
      }
  }

  boost::shared_ptr<T> loan()
  {
    boost::shared_ptr<T> curr;
    _objectQueue.pop(curr);
    return curr;
  }

  ~ConcurrentObjectPool()
  {
    _goingDown = true;
    _objectQueue.clear();
  }

 private:
  void payBack(T * p)
  {
    if (! _goingDown)
      {
        boost::shared_ptr<T> curr(p, _ConcurrentObjectPoolDeletor);
        _objectQueue.push(curr);
      }
  }

  bool _goingDown;
  const unsigned int _poolSize; 
  const boost::shared_array<T> _pool;
  const ConcurrentObjectPoolDeletor<T> _ConcurrentObjectPoolDeletor;
  tbb::concurrent_bounded_queue<boost::shared_ptr<T> > _objectQueue;
  friend class ConcurrentObjectPoolDeletor<T>;
};

namespace
{
template<typename T>
void ConcurrentObjectPoolDeletor<T>::operator()(T *p) const
{
  _concurrentObjectPool.payBack(p);
}
} // Anonymous namespace for ConcurrentObjectPoolDeletor

} // Namespace COP

#endif // CONCURRENTOBJECTPOOL_H
4

2 回答 2

2

_goingDown在 的析构函数中设置标志ConcurrentObjectPool和在payBack(). 它可能导致内存泄漏。

实际上,如果您不尝试使析构函数与payBack(). 无论如何,这是不安全的,从_goingDown标志是池对象的一部分开始,因此在池被销毁后访问它会导致未定义的行为 - 即所有对象必须在被销毁之前返回到池中。

于 2011-06-14T20:54:00.850 回答
0

看起来挺好的。您在使用它时遇到任何问题吗?

于 2011-06-14T07:53:49.000 回答