我的 0.62.2 应用程序中有一个简单的拖动动画。拖动是用react-native-gesture-handler 1.6.1
和实现的react-native-reanimated 1.10.1
。拖动的项目是方形网格中的图像。一行中有 2 个网格或 3 个网格来显示图像。这是在方法中渲染单个图像的代码displayImg
:
const displayImg = (img_source, width, ht, index, modalWidth, modalHt, dataLen, sortFn) => {
....
const dragX = new Value(0);
const dragY = new Value(0);
const offsetX = new Value(0);
const offsetY = new Value(0);
const addX = add(offsetX, dragX);
const addY = add(offsetY, dragY);
const state = new Value(-1);
const scale = new Value(1);
const transX = cond(eq(state, State.ACTIVE), addX, set(offsetX, addX));
const transY = cond(eq(state, State.ACTIVE), addY, [
cond(eq(state, State.END), call([addX, addY, aniIndex, aniGridPR], onUp)), //<<==onUp is method called after State.END, nothign but a console output for now.
set(offsetY, addY),
]);
const handleGesture = event([
{
nativeEvent: {
translationX: dragX,
translationY: dragY,
state,
},
},
]);
let aniStyle = {
transform:[
{ translateX : transX },
{ translateY : transY },
]
};
return (
<>
<PanGestureHandler
onGestureEvent={handleGesture}
onHandlerStateChange={handleGesture}
minPointers={1}
maxPointers={1}>
<Animated.View style={[aniStyle ]}>
<GridImage
img_source={img_source}
width={width}
ht={ht}
index={index}
/>
</Animated.View>
</PanGestureHandler>
这是渲染图像数组的渲染代码:
return (
<Grid style={{position:"absolute", paddingTop:0,paddingLeft:0}}>
{pics.map((item, index) => { //<<==pics is an image array
if (index%2===0) {
if (pics[index+1]) {
return (
<Row style={styles.row}>
{displayImg(picPath(item), screen_width*half, screen_width*half, index, screen_width, item.height*(screen_width/item.width), len, move)}
{displayImg(picPath(pics[index+1]), screen_width*half, screen_width*half, index+1, screen_width, pics[index+1].height*(screen_width/pics[index+1].width), len, move)}
</Row>
)} else {
return (
<Row style={styles.row}>
{displayImg(picPath(item), screen_width*half, screen_width*half, index, screen_width, item.height*(screen_width/item.width), len, move)}
</Row>
)};
}
})}
</Grid>
);
图像可以四处拖动。但是,在添加新图像并导致重新渲染后,之前加载的图像无法拖动并停止响应拖动。但是新添加的图像仍然可以拖动。我感觉问题可能与平移手势处理和动画的代码有关,但无法找出问题所在。有关于类似问题的帖子,但不完全相同。