我是创建 Maya 应用程序的新手,我正在尝试使用粒子系统,但是每当我尝试在我的 Mac 上编译代码时,我都会收到以下错误。
/Applications/Autodesk/maya2011/Maya.app/Contents/../../devkit/bin/mayald MAYA_ARCHES=" i386 x86_64 " MAYA_LOCATION="/Applications/Autodesk/maya2011/Maya.app/Contents" -o test test.o
Undefined symbols for architecture x86_64:
"MFnParticleSystem::~MFnParticleSystem()", referenced from:
_main in test.o
"MFnParticleSystem::MFnParticleSystem()", referenced from:
_main in test.o
ld: symbol(s) not found for architecture x86_64
collect2: ld returned 1 exit status
Undefined symbols for architecture i386:
"MFnParticleSystem::~MFnParticleSystem()", referenced from:
_main in test.o
"MFnParticleSystem::MFnParticleSystem()", referenced from:
_main in test.o
ld: symbol(s) not found for architecture i386
collect2: ld returned 1 exit status
lipo: can't open input file: /var/folders/zz/zzzivhrRnAmviuee+++G0k++2Ug/-Tmp-//cc9f4J54.out (No such file or directory)
make: *** [test] Error 1
这是文件中的代码
#include <MFnParticleSystem.h>
int main(int, char**)
{
MFnParticleSystem fn;
}
我在 SnowLeopard 上运行 Maya2011。
我完全不知道为什么这不会编译。