由于未来的异步,我的代码有时会崩溃。
这不是生产代码,只是演示我想要做的非常简单的东西。
我必须下载一些信息,然后返回第一个获得的结果。试想一下,我不想等待,所以我使用QFutureWatcher
的下载速度太快了。
当我获得结果(first
或第二个instance
)时,我想立即返回结果(我的意思是我不想使用QFutureWatcher::waitForFinished
。(如果我从first
实例接收到完成的信号,我不再需要那个second
。或者对于first
.
在生产代码功能中,download
我无法访问QNetworkReply
,因此无法中止待处理的请求。
有时此代码会崩溃。我究竟做错了什么?
#include <QFutureWatcher>
#include <QtConcurrent>
#include <QEventLoop>
#include <QTimer>
#include <QNetworkReply>
#include <QNetworkRequest>
#include <QNetworkAccessManager>
QByteArray download(const QUrl &url)
{
QNetworkAccessManager manager;
QNetworkRequest req(url);
req.setAttribute(QNetworkRequest::SynchronousRequestAttribute, true);
QNetworkReply *reply = manager.get(req);
reply->deleteLater();
return reply->readAll();
}
QByteArray downloadSmth(const QUrl &urlFirst, const QUrl &urlSecond)
{
typedef QFutureWatcher<QByteArray> FutureWatcher;
FutureWatcher *first = new FutureWatcher;
FutureWatcher *second = new FutureWatcher;
QByteArray res;
QEventLoop loop;
QObject::connect(first, &FutureWatcher::finished, [&res, &loop, first] {
res = first->result();
loop.quit();
});
QObject::connect(second, &FutureWatcher::finished, [&res, &loop, second] {
res = second->result();
loop.quit();
});
QTimer timer;
timer.setSingleShot(true);
QObject::connect(&timer, &QTimer::timeout, &loop, &QEventLoop::quit);
first->setFuture(
QtConcurrent::run([&urlFirst] {
return download(urlFirst);
}));
second->setFuture(
QtConcurrent::run([&urlSecond] {
return download(urlSecond);
}));
timer.start(60 * 1000);
loop.exec();
if (timer.isActive()) {
timer.stop();
}
first->deleteLater();
second->deleteLater();
return res;
}