233

我的代码中有一个变量说它是“状态”。

我想根据这个变量值在应用程序中显示一些文本。这必须通过特定的时间延迟来完成。

就像是,

  • 检查状态变量值

  • 显示一些文字

  • 等待 10 秒

  • 检查状态变量值

  • 显示一些文字

  • 等待 15 秒

等等。时间延迟可能会有所不同,并在显示文本后设置。

我试过Thread.sleep(time delay)了,但失败了。有更好的方法来完成这项工作吗?

4

12 回答 12

469

为此,您应该使用Handler'函数。postDelayed它将在主 UI 线程上以指定的延迟运行您的代码,因此您将能够更新 UI 控件。

private int mInterval = 5000; // 5 seconds by default, can be changed later
private Handler mHandler;

@Override
protected void onCreate(Bundle bundle) {

    // your code here

    mHandler = new Handler();
    startRepeatingTask();
}

@Override
public void onDestroy() {
    super.onDestroy();
    stopRepeatingTask();
}

Runnable mStatusChecker = new Runnable() {
    @Override 
    public void run() {
          try {
               updateStatus(); //this function can change value of mInterval.
          } finally {
               // 100% guarantee that this always happens, even if
               // your update method throws an exception
               mHandler.postDelayed(mStatusChecker, mInterval);
          }
    }
};

void startRepeatingTask() {
    mStatusChecker.run(); 
}

void stopRepeatingTask() {
    mHandler.removeCallbacks(mStatusChecker);
}
于 2011-06-05T10:17:34.137 回答
40

对于任何感兴趣的人,这是我使用 inazaruk 的代码创建的一个类,它创建了所需的一切(我将其称为 UIUpdater,因为我使用它来定期更新 UI,但您可以将其命名为任何您喜欢的名称):

import android.os.Handler;
/**
 * A class used to perform periodical updates,
 * specified inside a runnable object. An update interval
 * may be specified (otherwise, the class will perform the 
 * update every 2 seconds).
 * 
 * @author Carlos Simões
 */
public class UIUpdater {
        // Create a Handler that uses the Main Looper to run in
        private Handler mHandler = new Handler(Looper.getMainLooper());

        private Runnable mStatusChecker;
        private int UPDATE_INTERVAL = 2000;

        /**
         * Creates an UIUpdater object, that can be used to
         * perform UIUpdates on a specified time interval.
         * 
         * @param uiUpdater A runnable containing the update routine.
         */
        public UIUpdater(final Runnable uiUpdater) {
            mStatusChecker = new Runnable() {
                @Override
                public void run() {
                    // Run the passed runnable
                    uiUpdater.run();
                    // Re-run it after the update interval
                    mHandler.postDelayed(this, UPDATE_INTERVAL);
                }
            };
        }

        /**
         * The same as the default constructor, but specifying the
         * intended update interval.
         * 
         * @param uiUpdater A runnable containing the update routine.
         * @param interval  The interval over which the routine
         *                  should run (milliseconds).
         */
        public UIUpdater(Runnable uiUpdater, int interval){
            UPDATE_INTERVAL = interval;
            this(uiUpdater);
        }

        /**
         * Starts the periodical update routine (mStatusChecker 
         * adds the callback to the handler).
         */
        public synchronized void startUpdates(){
            mStatusChecker.run();
        }

        /**
         * Stops the periodical update routine from running,
         * by removing the callback.
         */
        public synchronized void stopUpdates(){
            mHandler.removeCallbacks(mStatusChecker);
        }
}

然后,您可以在您的类中创建一个 UIUpdater 对象并像这样使用它:

...
mUIUpdater = new UIUpdater(new Runnable() {
         @Override 
         public void run() {
            // do stuff ...
         }
    });

// Start updates
mUIUpdater.startUpdates();

// Stop updates
mUIUpdater.stopUpdates();
...

如果要将其用作活动更新器,请将开始调用放在 onResume() 方法中,将停止调用放在 onPause() 中,以便根据活动可见性开始和停止更新。

于 2013-01-09T12:14:52.227 回答
25

我认为新的热点是使用ScheduledThreadPoolExecutor。像这样:

private final ScheduledThreadPoolExecutor executor_ = 
        new ScheduledThreadPoolExecutor(1);
this.executor_.scheduleWithFixedDelay(new Runnable() {
@Override
public void run() {
    update();
    }
}, 0L, kPeriod, kTimeUnit);
于 2013-10-20T13:47:25.757 回答
19

有3种方法可以做到:

使用 ScheduledThreadPoolExecutor

有点矫枉过正,因为您不需要线程池

   //----------------------SCHEDULER-------------------------
    private final ScheduledThreadPoolExecutor executor_ =
            new ScheduledThreadPoolExecutor(1);
     ScheduledFuture<?> schedulerFuture;
   public void  startScheduler() {
       schedulerFuture=  executor_.scheduleWithFixedDelay(new Runnable() {
            @Override
            public void run() {
                //DO YOUR THINGS
                pageIndexSwitcher.setVisibility(View.GONE);
            }
        }, 0L, 5*MILLI_SEC,  TimeUnit.MILLISECONDS);
    }


    public void  stopScheduler() {
        pageIndexSwitcher.setVisibility(View.VISIBLE);
        schedulerFuture.cancel(false);
        startScheduler();
    }

使用定时器任务

旧安卓风格

    //----------------------TIMER  TASK-------------------------

    private Timer carousalTimer;
    private void startTimer() {
        carousalTimer = new Timer(); // At this line a new Thread will be created
        carousalTimer.scheduleAtFixedRate(new TimerTask() {
            @Override
            public void run() {
                //DO YOUR THINGS
                pageIndexSwitcher.setVisibility(INVISIBLE);
            }
        }, 0, 5 * MILLI_SEC); // delay
    }

    void stopTimer() {
        carousalTimer.cancel();
    }

使用 Handler 和 Runnable

现代安卓风格

    //----------------------HANDLER-------------------------

    private Handler taskHandler = new android.os.Handler();

    private Runnable repeatativeTaskRunnable = new Runnable() {
        public void run() {
            //DO YOUR THINGS
        }
    };

   void startHandler() {
        taskHandler.postDelayed(repeatativeTaskRunnable, 5 * MILLI_SEC);
    }

    void stopHandler() {
        taskHandler.removeCallbacks(repeatativeTaskRunnable);
    }

具有活动/上下文的非泄漏处理程序

在 Activity/Fragment 类中声明一个不会泄漏内存的内部 Handler 类

/**
     * Instances of static inner classes do not hold an implicit
     * reference to their outer class.
     */
    private static class NonLeakyHandler extends Handler {
        private final WeakReference<FlashActivity> mActivity;

        public NonLeakyHandler(FlashActivity activity) {
            mActivity = new WeakReference<FlashActivity>(activity);
        }

        @Override
        public void handleMessage(Message msg) {
            FlashActivity activity = mActivity.get();
            if (activity != null) {
                // ...
            }
        }
    }

声明一个可运行的,它将在您的 Activity/Fragment 类中执行您的重复任务

   private Runnable repeatativeTaskRunnable = new Runnable() {
        public void run() {
            new Handler(getMainLooper()).post(new Runnable() {
                @Override
                public void run() {

         //DO YOUR THINGS
        }
    };

在您的 Activity/Fragment 中初始化 Handler 对象(这里 FlashActivity 是我的活动类)

//Task Handler
private Handler taskHandler = new NonLeakyHandler(FlashActivity.this);

在固定时间间隔后重复任务

taskHandler.postDelayed(repeatativeTaskRunnable , DELAY_MILLIS);

停止重复任务

taskHandler .removeCallbacks(repeatativeTaskRunnable);

更新:在科特林:

    //update interval for widget
    override val UPDATE_INTERVAL = 1000L

    //Handler to repeat update
    private val updateWidgetHandler = Handler()

    //runnable to update widget
    private var updateWidgetRunnable: Runnable = Runnable {
        run {
            //Update UI
            updateWidget()
            // Re-run it after the update interval
            updateWidgetHandler.postDelayed(updateWidgetRunnable, UPDATE_INTERVAL)
        }

    }

 // SATART updating in foreground
 override fun onResume() {
        super.onResume()
        updateWidgetHandler.postDelayed(updateWidgetRunnable, UPDATE_INTERVAL)
    }


    // REMOVE callback if app in background
    override fun onPause() {
        super.onPause()
        updateWidgetHandler.removeCallbacks(updateWidgetRunnable);
    }
于 2017-08-10T04:25:25.200 回答
15

定时器工作正常。在这里,我使用 Timer 在 1.5 秒后搜索文本并更新 UI。希望有帮助。

private Timer _timer = new Timer();

_timer.schedule(new TimerTask() {
    @Override
    public void run() {
        // use runOnUiThread(Runnable action)
        runOnUiThread(new Runnable() {
            @Override
            public void run() {
                search();
            }
        });
    }
}, timeInterval);
于 2016-02-04T14:57:04.897 回答
7

使用 kotlin 及其 Coroutine 非常简单,首先在你的类中声明一个工作(在你的 viewModel 中更好),如下所示:

private var repeatableJob: Job? = null

然后,当您要创建并启动它时,请执行以下操作:

repeatableJob = viewModelScope.launch {
    while (isActive) {
         delay(5_000)
         loadAlbums(iImageAPI, titleHeader, true)
    }
}
repeatableJob?.start()

如果你想完成它:

repeatableJob?.cancel()

PS:viewModelScope仅在视图模型中可用,您可以使用其他 Coroutine 作用域如withContext(Dispatchers.IO)

更多信息:这里

于 2020-03-08T00:04:24.563 回答
6

runOnUiThread计时器是另一种工作方式,但如果您正在使用 UI,请务必添加。

    import java.text.SimpleDateFormat;
import java.util.Calendar;
import java.util.Timer;
import java.util.TimerTask;

import android.os.Bundle;
import android.view.View;
import android.view.View.OnClickListener;
import android.widget.Button;
import android.widget.CheckBox;
import android.widget.TextView;
import android.app.Activity;

public class MainActivity extends Activity {

 CheckBox optSingleShot;
 Button btnStart, btnCancel;
 TextView textCounter;

 Timer timer;
 MyTimerTask myTimerTask;

 @Override
 protected void onCreate(Bundle savedInstanceState) {
  super.onCreate(savedInstanceState);
  setContentView(R.layout.activity_main);
  optSingleShot = (CheckBox)findViewById(R.id.singleshot);
  btnStart = (Button)findViewById(R.id.start);
  btnCancel = (Button)findViewById(R.id.cancel);
  textCounter = (TextView)findViewById(R.id.counter);

  btnStart.setOnClickListener(new OnClickListener(){

   @Override
   public void onClick(View arg0) {

    if(timer != null){
     timer.cancel();
    }

    //re-schedule timer here
    //otherwise, IllegalStateException of
    //"TimerTask is scheduled already" 
    //will be thrown
    timer = new Timer();
    myTimerTask = new MyTimerTask();

    if(optSingleShot.isChecked()){
     //singleshot delay 1000 ms
     timer.schedule(myTimerTask, 1000);
    }else{
     //delay 1000ms, repeat in 5000ms
     timer.schedule(myTimerTask, 1000, 5000);
    }
   }});

  btnCancel.setOnClickListener(new OnClickListener(){

   @Override
   public void onClick(View v) {
    if (timer!=null){
     timer.cancel();
     timer = null;
    }
   }
  });

 }

 class MyTimerTask extends TimerTask {

  @Override
  public void run() {
   Calendar calendar = Calendar.getInstance();
   SimpleDateFormat simpleDateFormat = 
     new SimpleDateFormat("dd:MMMM:yyyy HH:mm:ss a");
   final String strDate = simpleDateFormat.format(calendar.getTime());

   runOnUiThread(new Runnable(){

    @Override
    public void run() {
     textCounter.setText(strDate);
    }});
  }

 }

}

和 xml 是...

<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:tools="http://schemas.android.com/tools"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:paddingBottom="@dimen/activity_vertical_margin"
android:paddingLeft="@dimen/activity_horizontal_margin"
android:paddingRight="@dimen/activity_horizontal_margin"
android:paddingTop="@dimen/activity_vertical_margin"
android:orientation="vertical"
tools:context=".MainActivity" >

<TextView
    android:layout_width="wrap_content"
    android:layout_height="wrap_content"
    android:layout_gravity="center_horizontal"
    android:autoLink="web"
    android:text="http://android-er.blogspot.com/"
    android:textStyle="bold" />
<CheckBox 
    android:id="@+id/singleshot"
    android:layout_width="wrap_content"
    android:layout_height="wrap_content"
    android:text="Single Shot"/>

另一种使用 CountDownTimer 的方法

new CountDownTimer(30000, 1000) {

     public void onTick(long millisUntilFinished) {
         mTextField.setText("seconds remaining: " + millisUntilFinished / 1000);
     }

     public void onFinish() {
         mTextField.setText("done!");
     }
  }.start();

将倒计时安排到未来的某个时间,并在此期间定期通知。在文本字段中显示 30 秒倒计时的示例:

详情

于 2014-06-19T13:31:50.137 回答
4

试试下面的例子它的工作原理!

在 onCreate() 方法中使用 [Handler],该方法利用 postDelayed() 方法导致 Runnable 被添加到消息队列中,在给定示例中为 0 的指定时间量过后运行。1

请参阅此代码:

public void onCreate(Bundle savedInstanceState)
{
    super.onCreate(savedInstanceState);
       setContentView(R.layout.main);
    //------------------
    //------------------
    android.os.Handler customHandler = new android.os.Handler();
            customHandler.postDelayed(updateTimerThread, 0);
}

private Runnable updateTimerThread = new Runnable()
{
        public void run()
        {
            //write here whaterver you want to repeat
            customHandler.postDelayed(this, 1000);
        }
};

于 2014-04-05T09:46:19.120 回答
4

就我而言,如果以下条件之一为真,我必须执行一个流程:如果前一个流程已完成或 5 秒已经过去。所以,我做了以下并且工作得很好:

private Runnable mStatusChecker;
private Handler mHandler;

class {
method() {
  mStatusChecker = new Runnable() {
            int times = 0;
            @Override
            public void run() {
                if (times < 5) {
                    if (process1.isRead()) {
                        executeProcess2();
                    } else {
                        times++;
                        mHandler.postDelayed(mStatusChecker, 1000);
                    }
                } else {
                    executeProcess2();
                }
            }
        };

        mHandler = new Handler();
        startRepeatingTask();
}

    void startRepeatingTask() {
       mStatusChecker.run();
    }

    void stopRepeatingTask() {
        mHandler.removeCallbacks(mStatusChecker);
    }


}

如果 process1 被读取,则执行 process2。如果不是,则增加变量次数,并使 Handler 在一秒钟后执行。它保持一个循环,直到 process1 被读取或 times 为 5。当 times 为 5 时,表示经过了 5 秒,每秒执行 process1.isRead() 的 if 子句。

于 2016-04-27T19:25:35.840 回答
4

您可以使用 Handler 来发布可运行的代码。此处很好地概述了此技术:https ://guides.codepath.com/android/Repeating-Periodic-Tasks

于 2015-09-28T22:01:40.447 回答
4

基于上面关于ScheduledThreadPoolExecutor的帖子,我想出了一个适合我需要的实用程序(希望每 3 秒触发一次方法):

class MyActivity {
    private ScheduledThreadPoolExecutor mDialogDaemon;

    private void initDebugButtons() {
        Button btnSpawnDialogs = (Button)findViewById(R.id.btn_spawn_dialogs);
        btnSpawnDialogs.setVisibility(View.VISIBLE);
        btnSpawnDialogs.setOnClickListener(new OnClickListener() {
            @Override
            public void onClick(View view) {
                spawnDialogs();
            }
        });
    }

    private void spawnDialogs() {
        if (mDialogDaemon != null) {
            mDialogDaemon.shutdown();
            mDialogDaemon = null;
        }
        mDialogDaemon = new ScheduledThreadPoolExecutor(1);
        // This process will execute immediately, then execute every 3 seconds.
        mDialogDaemon.scheduleAtFixedRate(new Runnable() {
            @Override
            public void run() {
                runOnUiThread(new Runnable() {
                    @Override
                    public void run() {
                        // Do something worthwhile
                    }
                });
            }
        }, 0L, 3000L, TimeUnit.MILLISECONDS);
    }
}
于 2016-04-21T22:40:09.780 回答
1

对于使用 Kotlin 的人,inazaruk 的回答是行不通的,IDE 将要求初始化变量,因此我们将在单独的方法中使用它而不是使用postDelayed内部。Runnable

  • 像这样初始化你Runnable

    private var myRunnable = Runnable {
        //Do some work
        //Magic happens here ↓
        runDelayedHandler(1000)   }
    
  • 像这样初始化你的runDelayedHandler方法:

     private fun runDelayedHandler(timeToWait : Long) {
        if (!keepRunning) {
            //Stop your handler
            handler.removeCallbacksAndMessages(null)
            //Do something here, this acts like onHandlerStop
        }
        else {
            //Keep it running
            handler.postDelayed(myRunnable, timeToWait)
        }
    }
    
  • 如您所见,这种方法将使您能够控制任务的生命周期,在应用程序的生命周期内跟踪keepRunning和更改它将为您完成这项工作。

于 2019-04-14T17:08:27.003 回答