RN我正在使用教程,我一直在遵循它,但我的代码仍然无法运行
x = oPlayer.x;
y = oPlayer.y+10;
image_angle = point_direction(x,y,mouse_x,mouse_y);
firingdelay = firingdelay - 1;
if (mouse_check_button(mb_left)) && (firingdelay < 0)
{
firingdelay = 5;
with (instance_create_layer(x,y, "Bullet", oBullet))
{
speed = 25;
direction = other.image_angle;
image_angle = direction;
}
}
我需要改变什么来解决这个问题吗?