1

嗨,我正在尝试在 python 3 中构建一个用于屏幕共享的应用程序,我查看了来自互联网的其他代码(其中一些来自 StackOverFlow),所有这些代码都只是快速打开我的屏幕截图而不将它们捕获到一个屏幕中,所以它无法合作

我无法使用每隔几秒钟弹出 100 个屏幕截图标签的屏幕共享(我认为这不是它应该如何工作的)

我想将它们捕获到一个屏幕中,这样我就可以使用它,而且它不会让我的屏幕因为一百个我无法处理的打开的屏幕截图标签而变得如此混乱

我很想得到一些帮助或技术建议

这是我从堆栈溢出找到的代码:

客户端.py

from socket import socket
from zlib import decompress

import pygame

WIDTH = 1900
HEIGHT = 1000


def recvall(conn, length):
    """ Retreive all pixels. """

    buf = b''
    while len(buf) < length:
        data = conn.recv(length - len(buf))
        if not data:
            return data
        buf += data
    return buf


def main(host='127.0.0.1', port=5001):
    pygame.init()
    screen = pygame.display.set_mode((WIDTH, HEIGHT))
    clock = pygame.time.Clock()
    watching = True

    sock = socket()
    sock.connect((host, port))
    try:
        while watching:
            for event in pygame.event.get():
                if event.type == pygame.QUIT:
                    watching = False
                    break

            # Retreive the size of the pixels length, the pixels length and pixels
            size_len = int.from_bytes(sock.recv(1), byteorder='big')
            size = int.from_bytes(sock.recv(size_len), byteorder='big')
            pixels = decompress(recvall(sock, size))

            # Create the Surface from raw pixels
            img = pygame.image.fromstring(pixels, (WIDTH, HEIGHT), 'RGB')

            # Display the picture
            screen.blit(img, (0, 0))
            pygame.display.flip()
            clock.tick(60)
    finally:
        sock.close()


if __name__ == '__main__':
    main()

服务器.py

from socket import socket
from threading import Thread
from zlib import compress

from mss import mss


WIDTH = 1900
HEIGHT = 1000


def retreive_screenshot(conn):
    with mss() as sct:
        # The region to capture
        rect = {'top': 0, 'left': 0, 'width': WIDTH, 'height': HEIGHT}

        while 'recording':
            # Capture the screen
            img = sct.grab(rect)
            # Tweak the compression level here (0-9)
            pixels = compress(img.rgb, 6)

            # Send the size of the pixels length
            size = len(pixels)
            size_len = (size.bit_length() + 7) // 8
            conn.send(bytes([size_len]))

            # Send the actual pixels length
            size_bytes = size.to_bytes(size_len, 'big')
            conn.send(size_bytes)

            # Send pixels
            conn.sendall(pixels)


def main():
    sock = socket()
    sock.bind(('0.0.0.0', 5001))
    try:
        sock.listen(5)
        print('Server started.')

        while 'connected':
            conn, addr = sock.accept()
            print('Client connected IP:', addr)
            thread = Thread(target=retreive_screenshot, args=(conn,))
            thread.start()
    finally:
        sock.close()


if __name__ == '__main__':
    main()

ps也许它打开了这么多标签,因为我在我的电脑上使用它——它应该在两台电脑之间工作。我不知道,希望得到一些帮助

原始代码页面的链接: python中的屏幕共享

4

1 回答 1

0

您好,它没有打开选项卡,它只是在屏幕内显示您的屏幕......为了在两台电脑之间共享,您需要添加主机/计算机 IPv4 地址,例如:在您的服务器和客户端代码中......您将通过键入ipconfig\ifconfig在您的终端/cmd:
您的服务器代码:
server.py

#---code
def main():
    sock = socket()
    sock.bind(('192.168.0.xxx',5001))
#----code

客户端.py

#---code
def main(host='192.168.0.xxx',port=5001):
#---code
于 2020-06-28T15:45:41.053 回答