I have a huge directed graph with about a million nodes and more than ten million edges. The edges are not weighted. The graph is a small-world like graph. In fact I see that every node is (on average) connected to another node over three intermediate nodes.
Given this graph can you think of a fast algorithm that returns all paths (without cycles) between a start and a destination node, but only up to a given maximum number N of intermediate nodes (and in my case N most of the time will be between 0 and 3)?