我遇到的情况是 WPF 在我的一个视图上成功创建了一个 Image 元素,但似乎需要一两秒钟才能正确设置该元素的逻辑父级。如果我将鼠标悬停在那个时间窗口中,我的应用程序会由于来自 LogicalTreeHelper 的 ArgumentNullException 而崩溃。
如果我等待第二个左右,一切正常,没有问题。但我很难要求我的用户这样做。
请注意,这只发生在我的 UserControl 位于 DocumentViewer 显示的 FixedDocument 中的 FixedPage 中时。当我在其他上下文中使用相同的控件时(远离 FixedDocument 等),它可以正常工作。
有谁知道这个“窗口”或可能是什么原因?
这是 FixedPage.cs 中试图获取我的项目的父项的代码。我已经添加了评论。
internal int[] _CreateChildIndex(DependencyObject e)
{
ArrayList childPath = new ArrayList();
while (e != this)
{
// *** 'e' is an Image control, created by my view ***
// *** This value 'parent' is NULL if I mouse over too quickly ***
DependencyObject parent = LogicalTreeHelper.GetParent(e);
int childIndex = -1;
if (parent is FixedPage)
{
childIndex = ((FixedPage)parent).Children.IndexOf((UIElement)e);
}
else if (parent is Canvas)
{
childIndex = ((Canvas)parent).Children.IndexOf((UIElement)e);
}
else
{
// *** Because 'parent' is null, we end up here. This call throws ***
IEnumerable currentChildrens = LogicalTreeHelper.GetChildren(parent);
这是抛出的代码
public static IEnumerable GetChildren(DependencyObject current)
{
if (current == null)
{
throw new ArgumentNullException("current");
}
这是鼠标悬停的调用堆栈。除了 App.Run 方法,这里没有我的代码。
System.Windows.LogicalTreeHelper.GetChildren C#
System.Windows.Documents.FixedPage._CreateChildIndex C#
System.Windows.Documents.FixedTextView.GetTextPositionFromPoint C#
MS.Internal.Documents.TextViewBase.System.Windows.Documents.ITextView.GetTextPositionFromPoint C#
MS.Internal.Documents.DocumentPageTextView.GetTextPositionFromPoint C#
MS.Internal.Documents.MultiPageTextView.GetTextPositionFromPoint C#
MS.Internal.Documents.TextViewBase.System.Windows.Documents.ITextView.GetTextPositionFromPoint C#
System.Windows.Documents.TextEditorMouse.IsPointWithinInteractiveArea C#
System.Windows.Documents.TextEditorMouse.OnQueryCursor C#
System.Windows.RoutedEventArgs.InvokeHandler C#
System.Windows.EventRoute.InvokeHandlersImpl C#
System.Windows.UIElement.RaiseEventImpl C#
System.Windows.UIElement.RaiseTrustedEvent C#
System.Windows.Input.InputManager.ProcessStagingArea C#
System.Windows.Input.MouseDevice.UpdateCursorPrivate C#
System.Windows.Input.MouseDevice.PostProcessInput C#
System.Windows.Input.InputManager.RaiseProcessInputEventHandlers C#
System.Windows.Input.InputManager.ProcessStagingArea C#
System.Windows.Input.InputProviderSite.ReportInput C#
System.Windows.Interop.HwndMouseInputProvider.ReportInput C#
System.Windows.Interop.HwndMouseInputProvider.FilterMessage C#
System.Windows.Interop.HwndSource.InputFilterMessage C#
MS.Win32.HwndWrapper.WndProc C#
MS.Win32.HwndSubclass.DispatcherCallbackOperation C#
System.Windows.Threading.ExceptionWrapper.InternalRealCall C#
System.Windows.Threading.ExceptionWrapper.TryCatchWhen C#
System.Windows.Threading.Dispatcher.LegacyInvokeImpl C#
MS.Win32.HwndSubclass.SubclassWndProc C#
[Native to Managed Transition]
UserCallWinProcCheckWow Unknown
DispatchMessageWorker Unknown
[Managed to Native Transition]
System.Windows.Threading.Dispatcher.PushFrameImpl C#
System.Windows.Threading.Dispatcher.PushFrame C#
System.Windows.Threading.Dispatcher.Run C#
System.Windows.Application.RunDispatcher C#
System.Windows.Application.RunInternal C#
System.Windows.Application.Run C#
MyCompany.App.Main Unknown
[Native to Managed Transition]
coreclr_t::execute_assembly C++
run_app_for_context C++
run_app C++
corehost_main C++
execute_app C++
`anonymous namespace'::read_config_and_execute C++
fx_muxer_t::handle_exec_host_command C++
fx_muxer_t::execute C++
hostfxr_main_startupinfo C++
exe_start C++
wmain C++
[Inline Frame] invoke_main C++
__scrt_common_main_seh C++
BaseThreadInitThunk() Unknown
RtlUserThreadStart() Unknown
下面是我的视图(一个用户控件)的一个非常简略的版本,其中包含创建图像元素的 ItemsControl
<UserControl
x:Class="Core.Views.LayerView"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:cv="clr-namespace:Core.View"
>
<Canvas>
<ItemsControl ItemsSource="MyItems">
<ItemsControl.Resources>
<DataTemplate x:Key="PathOutputTemplate" DataType="{x:Type ShapeVm}">
<Path Stroke="Yellow" StrokeThickness="6" Data={Binding Geometry} />
</DataTemplate>
<DataTemplate x:Key="ImageOutputTemplate" DataType={x:Type ImageOutputVm}>
<Image Source="{Binding ImageSource}"/>
</DataTemplate>
</ItemsControl.Resources>
<ItemsControl.ItemTemplateSelector>
<cv:OutputTemplateSelector
PathTemplate="{StaticResource PathOutputTemplate}"
ImageTemplate="{StaticResource ImageOutputTemplate}"
/>
</ItemsControl.ItemTemplateSelector>
</ItemsControl>
</Canvas>
</UserControl>