我们使用getrusage()系统调用来查找不同的资源值,它需要两个参数,其中第一个参数是RUSAGE_SELF或RUSAGE_CHILDREN,另一个参数是一个名为rusage的结构。这个结构有许多可以访问并给出值的元素,但是所有这些元素代表什么?
#include <sys/resource.h>
#include <sys/time.h>
#include <unistd.h>
void print_cpu_time()
{
struct rusage usage;
getrusage (RUSAGE_SELF, &usage);
printf ("CPU time: %ld.%06ld sec user, %ld.%06ld sec system\n",
usage.ru_utime.tv_sec, usage.ru_utime.tv_usec,
usage.ru_stime.tv_sec, usage.ru_stime.tv_usec);
}
int main()
{
print_cpu_time();
}
该程序显示用户时间和系统时间的值。
结构的其他元素代表什么以及如何在实际程序中使用它们,例如,如果我试图访问它们,我将获得所有其他结构元素的值 0。那么如何使用它们来获得 0 以外的值呢?
编辑:我编写了一个程序来查找 ru_inblock 和 ru_oublock 的值。对于任何给定的输入,对于 ru_inblock 和 ru_oublock 的输出为 0 和 8。为什么会这样?代码如下
#include <stdio.h>
#include <sys/resource.h>
#include <stdio.h>
#include <string.h>
#include <stdlib.h>
#include <unistd.h>
// a struct to read and write
struct person
{
int id;
char fname[20];
char lname[20];
};
int main ()
{
FILE *outfile;
char ch;
struct person Stu;
int r;
outfile = fopen ("student.dat", "w");
if (outfile == NULL)
{
fprintf(stderr, "\nError opened file\n");
exit (1);
}
do
{
printf("\nEnter Roll : ");
scanf("%d",&Stu.id);
scanf("%*c");
printf("Enter First Name : ");
scanf("%s",Stu.fname);
scanf("%*c");
printf("Enter Last Name : ");
scanf("%s",Stu.lname);
fwrite(&Stu,sizeof(Stu),1,outfile);
printf("\nDo you want to add another data (y/n) : ");
scanf("%*c");
ch = getchar();
}
while(ch=='y' || ch == 'Y');
if(fwrite != 0)
printf("contents to file written successfully !\n");
else
printf("error writing file !\n");
fclose (outfile);
outfile = fopen ("student.dat", "r");
if (outfile == NULL)
{
fprintf(stderr, "\nError opened file\n");
exit (1);
}
struct person input;
while(fread(&input, sizeof(struct person), 1, outfile))
printf ("id = %d name = %s %s\n", input.id,
input.fname, input.lname);
fclose (outfile);
struct rusage r_usage;
r=getrusage(RUSAGE_SELF,&r_usage);
printf("\n%d\n",r);
printf("Memory usage = %ld\n",r_usage.ru_maxrss);
printf("\ninput operations : %ld \n", r_usage.ru_inblock);
printf("\noutput operations : %ld \n", r_usage.ru_oublock);
return 0;
}