我正在使用 permission_handler 4.4.0(最新更新)插件来处理移动设备上的权限,这在 android 设备上完美运行,但是当我试图在 iOS 上请求权限时,它不会在设备上显示权限弹出并返回权限状态未知。我认为它可能会丢失在 info.plist 或 pod 文件中,但我跟踪并仔细检查了这两个文件,但我没有发现任何错误,但如果有人发现文件中丢失或错误,我上传了该文件的代码。请查看代码并让我知道您的建议。提前谢谢各位。
信息列表
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>CFBundleDevelopmentRegion</key>
<string>$(DEVELOPMENT_LANGUAGE)</string>
<key>CFBundleExecutable</key>
<string>$(EXECUTABLE_NAME)</string>
<key>CFBundleIdentifier</key>
<string>$(PRODUCT_BUNDLE_IDENTIFIER)</string>
<key>CFBundleInfoDictionaryVersion</key>
<string>6.0</string>
<key>CFBundleName</key>
<string>driverapp</string>
<key>CFBundlePackageType</key>
<string>APPL</string>
<key>CFBundleShortVersionString</key>
<string>$(FLUTTER_BUILD_NAME)</string>
<key>CFBundleSignature</key>
<string>????</string>
<key>CFBundleVersion</key>
<string>$(FLUTTER_BUILD_NUMBER)</string>
<key>LSRequiresIPhoneOS</key>
<true/>
<key>UILaunchStoryboardName</key>
<string>LaunchScreen</string>
<key>UIMainStoryboardFile</key>
<string>Main</string>
<key>UISupportedInterfaceOrientations</key>
<array>
<string>UIInterfaceOrientationPortrait</string>
<string>UIInterfaceOrientationLandscapeLeft</string>
<string>UIInterfaceOrientationLandscapeRight</string>
</array>
<key>UISupportedInterfaceOrientations~ipad</key>
<array>
<string>UIInterfaceOrientationPortrait</string>
<string>UIInterfaceOrientationPortraitUpsideDown</string>
<string>UIInterfaceOrientationLandscapeLeft</string>
<string>UIInterfaceOrientationLandscapeRight</string>
</array>
<key>UIViewControllerBasedStatusBarAppearance</key>
<false/>
<key>io.flutter.embedded_views_preview</key>
<true/>
<!-- Permission options for the `location` group -->
<key>NSLocationWhenInUseUsageDescription</key>
<string>Need Location for Route Map and AppMarker Jobs</string>
<key>NSLocationAlwaysAndWhenInUseUsageDescription</key>
<string>Need Location for Patrolling and AppMarker Jobs</string>
<key>NSLocationUsageDescription</key>
<string>Need Location for Patrolling and AppMarker Jobs</string>
<key>NSLocationAlwaysUsageDescription</key>
<string>Need Location for Patrolling feature</string>
<key>PermissionGroupNotification</key>
<string>To show the notifications</string>
</dict>
</plist>
播客文件
# Uncomment this line to define a global platform for your project
platform :ios, '10.0'
# CocoaPods analytics sends network stats synchronously affecting flutter build latency.
ENV['COCOAPODS_DISABLE_STATS'] = 'true'
project 'Runner', {
'Debug' => :debug,
'Profile' => :release,
'Release' => :release,
}
def parse_KV_file(file, separator='=')
file_abs_path = File.expand_path(file)
if !File.exists? file_abs_path
return [];
end
generated_key_values = {}
skip_line_start_symbols = ["#", "/"]
File.foreach(file_abs_path) do |line|
next if skip_line_start_symbols.any? { |symbol| line =~ /^\s*#{symbol}/ }
plugin = line.split(pattern=separator)
if plugin.length == 2
podname = plugin[0].strip()
path = plugin[1].strip()
podpath = File.expand_path("#{path}", file_abs_path)
generated_key_values[podname] = podpath
else
puts "Invalid plugin specification: #{line}"
end
end
generated_key_values
end
target 'Runner' do
# Flutter Pod
copied_flutter_dir = File.join(__dir__, 'Flutter')
copied_framework_path = File.join(copied_flutter_dir, 'Flutter.framework')
copied_podspec_path = File.join(copied_flutter_dir, 'Flutter.podspec')
unless File.exist?(copied_framework_path) && File.exist?(copied_podspec_path)
# Copy Flutter.framework and Flutter.podspec to Flutter/ to have something to link against if the xcode backend script has not run yet.
# That script will copy the correct debug/profile/release version of the framework based on the currently selected Xcode configuration.
# CocoaPods will not embed the framework on pod install (before any build phases can generate) if the dylib does not exist.
generated_xcode_build_settings_path = File.join(copied_flutter_dir, 'Generated.xcconfig')
unless File.exist?(generated_xcode_build_settings_path)
raise "Generated.xcconfig must exist. If you're running pod install manually, make sure flutter pub get is executed first"
end
generated_xcode_build_settings = parse_KV_file(generated_xcode_build_settings_path)
cached_framework_dir = generated_xcode_build_settings['FLUTTER_FRAMEWORK_DIR'];
unless File.exist?(copied_framework_path)
FileUtils.cp_r(File.join(cached_framework_dir, 'Flutter.framework'), copied_flutter_dir)
end
unless File.exist?(copied_podspec_path)
FileUtils.cp(File.join(cached_framework_dir, 'Flutter.podspec'), copied_flutter_dir)
end
end
# Keep pod path relative so it can be checked into Podfile.lock.
pod 'Flutter', :path => 'Flutter'
# Plugin Pods
pod 'Firebase/Analytics'
pod 'Firebase/Database'
# Prepare symlinks folder. We use symlinks to avoid having Podfile.lock
# referring to absolute paths on developers' machines.
system('rm -rf .symlinks')
system('mkdir -p .symlinks/plugins')
plugin_pods = parse_KV_file('../.flutter-plugins')
plugin_pods.each do |name, path|
symlink = File.join('.symlinks', 'plugins', name)
File.symlink(path, symlink)
pod name, :path => File.join(symlink, 'ios')
end
end
# Prevent Cocoapods from embedding a second Flutter framework and causing an error with the new Xcode build system.
install! 'cocoapods', :disable_input_output_paths => true
post_install do |installer|
installer.pods_project.targets.each do |target|
target.build_configurations.each do |config|
config.build_settings['IPHONEOS_DEPLOYMENT_TARGET'] = '10.0'
config.build_settings['ENABLE_BITCODE'] = 'NO'
# You can remove unused permissions here
# for more infomation: https://github.com/BaseflowIT/flutter-permission-handler/blob/develop/ios/Classes/PermissionHandlerEnums.h
# e.g. when you don't need camera permission, just add 'PERMISSION_CAMERA=0'
config.build_settings['GCC_PREPROCESSOR_DEFINITIONS'] ||= [
'$(inherited)',
## dart: PermissionGroup.calendar
# 'PERMISSION_EVENTS=0',
## dart: PermissionGroup.reminders
# 'PERMISSION_REMINDERS=0',
## dart: PermissionGroup.contacts
# 'PERMISSION_CONTACTS=0',
## dart: PermissionGroup.camera
# 'PERMISSION_CAMERA=0',
## dart: PermissionGroup.microphone
# 'PERMISSION_MICROPHONE=0',
## dart: PermissionGroup.speech
# 'PERMISSION_SPEECH_RECOGNIZER=0',
## dart: PermissionGroup.photos
# 'PERMISSION_PHOTOS=0',
## dart: [PermissionGroup.location, PermissionGroup.locationAlways, PermissionGroup.locationWhenInUse]
'PERMISSION_LOCATION=0',
## dart: PermissionGroup.notification
'PERMISSION_NOTIFICATIONS=0',
## dart: PermissionGroup.mediaLibrary
# 'PERMISSION_MEDIA_LIBRARY=0',
## dart: PermissionGroup.sensors
# 'PERMISSION_SENSORS=0'
]
end
end
end
颤振代码
Future<bool> checkForDevicePermission() async {
var status = await PermissionManager.checkForPermissions(
Platform.isAndroid? PermissionManager.androidPermissionsList:PermissionManager.iOSPermissionsList);
if (status != null) {
//status returned here is PermissionStatus.unknown for all permissions
//further code
}
}
//PermissionManager Function
static Future<Map<PermissionGroup, PermissionStatus>> checkForPermissions(
List<PermissionGroup> permissions) async {
List<PermissionGroup> neededPermissions = List<PermissionGroup>();
for (var permission in permissions) {
permissionStatus =
await PermissionHandler().checkPermissionStatus(permission);
if (permissionStatus == PermissionStatus.unknown ||
permissionStatus == PermissionStatus.denied) {
neededPermissions.add(permission);
}
}
if (neededPermissions != null && neededPermissions.length > 0) {
//getting the all permission status means granted or denied for which are requested to user
try {
Map<PermissionGroup, PermissionStatus> permissionsStatusList =
await PermissionHandler().requestPermissions(neededPermissions);
print(permissionsStatusList);
return permissionsStatusList;
} catch (e) {
print(e.toString());
return null;
}
} else {
return null;
}
}
调试控制台请求权限时没有错误日志