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我正在尝试创建类似于 iPhone 键盘的行为(请参阅包含的图像)。例如,当用户开始并移动触摸时,她会看到被触摸元素的缩放版本,并且在触摸时会发生选择。我正在使用 Zepto。

我可以正确获取触摸坐标,但无法找到手指下方的对象。我正在使用下面的代码来检查哪个元素作为事件的目标返回。

$("#myList li").live('touchmove', function(event) {
  console.log(event.touches[0].target.innerHTML);
});

这总是返回 starttouch 上的事件。

Apple 文档中,触摸应该有 event.touches event.changedTouches event.targetTouches

我试过检查每个对象的第一个元素,但它们似乎都只包含 starttouch-element 作为目标。我在这里缺少什么吗?

我从正确获取触摸坐标

var positionTop = event.touches[0].pageY;
var positionLeft = event.touches[0].pageX;

如果一切都失败了,我开始认为也许有一种方法可以通过坐标找到触摸下的 DOM 元素。

任何想法表示赞赏。

行为类似于 iPhone 键盘

4

1 回答 1

3

触摸事件下的对象由 给出event.target。此外,您应该绑定到touchstarttouchend事件。看我做的这个例子:

http://ampersand.no.de/iOSkeyboard.html

源代码:

<html>

<head>
<script src="http://ajax.googleapis.com/ajax/libs/jquery/1.6.1/jquery.min.js"></script>
<style>
body{
    font-family:arial;
    -webkit-user-select: none;
    -khtml-user-select: none;
    -moz-user-select: none;
    -o-user-select: none;
    user-select: none;
}
.entry{
    border:1px solid green;
    color:darkGreen;
    margin:25px;
    font-size:25px;
    font-family:verdana, arial,"sans serif";
    padding:10px;
    width:500px;
    word-wrap:break-word;
}
.wrapper{
    height:200px;
    position:relative;
    margin:25px;
}
.keyboard{
    position:absolute;
    bottom:0;
}

.key{
    border:1px solid darkGray;
    display:inline-block;
    text-align:center;
    cursor:pointer;
    margin-top:1px;
    border-radius: 4px;
    font-family:arial,"sans serif";
    width:30px;
    height:30px;
    line-height:30px;
}

.shift{
    width:60px;
    margin-left:35px;
}
.spacebar{
    width:126px;
}
.backspace{
    width:60px;
}

.keypress{
    border:1px solid blue;
}

#floatKey{
    border-bottom-left-radius:10px;
    border-bottom-right-radius:10px;
    border-bottom:0px;
    border-color:blue;
    font-weight:bold;
    font-size:24px;
    cursor:pointer;
    width:40px;
    height:40px;
    line-height:40px;
    background-color:white;
    -moz-box-shadow: -5px 0px 5px #ccc;
    -webkit-box-shadow: -5px 0px 5px #ccc;
    box-shadow: -5px 0px 5px #ccc;
}

.touchStart{
    border-color:blue;
    border-top:0px;
    border-top-left-radius:0px;
    border-top-right-radius:0px;
    -moz-box-shadow: -5px 5px 5px #ccc;
    -webkit-box-shadow: -5px 5px 5px #ccc;
    box-shadow: -5px 5px 5px #ccc;
}

</style>
</head>

<body>
<h3>iOS-style keyboard examples</h3>
<div class="entry">|</div>

<div class="wrapper">
    <div>With mouse events:</div>
    <div class="keyboard" id="mousekb">
        <div class="row">
            <span>1</span>
            <span>2</span>
            <span>3</span>
            <span>4</span>
            <span>5</span>
            <span>6</span>
            <span>7</span>
            <span>8</span>
            <span>9</span>
            <span>0</span>
        </div>
        <div class="row">
            <span>q</span>
            <span>w</span>
            <span>e</span>
            <span>r</span>
            <span>t</span>
            <span>y</span>
            <span>u</span>
            <span>i</span>
            <span>o</span>
            <span>p</span>
        </div>
        <div class="row" style="margin-left:18px">
            <span>a</span>
            <span>s</span>
            <span>d</span>
            <span>f</span>
            <span>g</span>
            <span>h</span>
            <span>j</span>
            <span>k</span>
            <span>l</span>
        </div>
        <div class="row">
            <span>z</span>
            <span>x</span>
            <span>c</span>
            <span>v</span>
            <span>b</span>
            <span>n</span>
            <span>m</span>
            <span>,</span>
            <span>.</span>
        </div>
        <div class="row">
            <span class="shift">shift</span>
            <span class="spacebar">&nbsp;</span>
            <span class="backspace">&lArr;</span>
        </div>
    </div>
</div>

<div class="entry">|</div>
<div class="wrapper">
    <div>With touch events (zoom in for better view):</div>
    <div class="keyboard" id="touchkb">
        <div class="row">
            <span>1</span>
            <span>2</span>
            <span>3</span>
            <span>4</span>
            <span>5</span>
            <span>6</span>
            <span>7</span>
            <span>8</span>
            <span>9</span>
            <span>0</span>
        </div>
        <div class="row">
            <span>q</span>
            <span>w</span>
            <span>e</span>
            <span>r</span>
            <span>t</span>
            <span>y</span>
            <span>u</span>
            <span>i</span>
            <span>o</span>
            <span>p</span>
        </div>
        <div class="row" style="margin-left:18px">
            <span>a</span>
            <span>s</span>
            <span>d</span>
            <span>f</span>
            <span>g</span>
            <span>h</span>
            <span>j</span>
            <span>k</span>
            <span>l</span>
        </div>
        <div class="row">
            <span>z</span>
            <span>x</span>
            <span>c</span>
            <span>v</span>
            <span>b</span>
            <span>n</span>
            <span>m</span>
            <span>,</span>
            <span>.</span>
        </div>
        <div class="row">
            <span class="shift">shift</span>
            <span class="spacebar">&nbsp;</span>
            <span class="backspace">&lArr;</span>
        </div>
    </div>
</div>

<div id="floatKey" class="key" style="display:none"></div>

<script>
SHIFT=false;
$('.keyboard span').addClass('key');


function touchStart(ev){
    ev.preventDefault();
    var o=$(ev.target).offset();
    $('#floatKey').html($(ev.target).html())
        .show()
        .offset({top:(o.top-$('#floatKey').outerHeight()), left:(o.left-5)});
    $(ev.target).addClass('touchStart');
}

function touchEnd(ev){
    ev.preventDefault();
    $('#floatKey').hide();
    $(ev.target).removeClass('touchStart');
}

function keyrelease(ev){
    ev.preventDefault();
    outlineKey(ev.target);
    $(ev.target).removeClass('keydown');
    $('#floatKey').removeClass('keydown');
    var text=$('.entry').eq(0).text();
    $('.entry').text(text.substr(0,text.length-1)+$(ev.target).text()+'|');
}

function shiftKey(ev){
    ev.preventDefault();
    if(SHIFT){
        $('.keyboard span').not('.shift').each(function(idx,el){
            $(el).text($(el).text().toLowerCase());
        })
        $(ev.target).removeClass('keypress');
        SHIFT=false;
    }else{
        $('.keyboard span').not('.shift').each(function(idx,el){
            $(el).text($(el).text().toUpperCase());
        })
        $(ev.target).addClass('keypress');
        SHIFT=true;
    }

}

function outlineKey(el){
    $(el).addClass('keypress');
    setTimeout(function(){
        $(el).removeClass('keypress')
    },500);
}
function backspace(ev){
    ev.preventDefault();
    outlineKey(ev.target);
    var text=$('.entry').eq(0).text();
    $('.entry').text(text.substr(0,text.length-2)+'|');
}

//mouse keyboard
$('#mousekb span').not('.spacebar,.shift,.backspace').bind('mouseenter',touchStart);
$('#mousekb span').not('.spacebar,.shift,.backspace').bind('mouseout',touchEnd)
$('#mousekb span').not('.shift,.backspace').bind('mouseup',keyrelease)
$('#mousekb .shift').bind('mouseup',shiftKey);
$('#mousekb .backspace').bind('mouseup',backspace);

//touch keyboard:
$('#touchkb span').not('.spacebar,.shift,.backspace').bind('touchstart',touchStart);
$('#touchkb span').not('.spacebar,.shift,.backspace').bind('touchend',touchEnd);
$('#touchkb span').not('.shift,.backspace').bind('touchend',keyrelease)
$('#touchkb .shift').bind('touchend',shiftKey);
$('#touchkb .backspace').bind('touchend',backspace);

</script>
</body> 

更新 好的,我找到了,'它'被称为document.getElementFromPoint(). Mozilla 的网站 (https://developer.mozilla.org/En/DOM/Document.elementFromPoint) 上有一些文档。它将获取给定顶部和左侧坐标的元素。这可以很容易地用于跟踪手指当前在哪个键上。我已经更新了我的代码示例以使用这个很棒的功能。以下是一些获取当前触摸元素并更新“悬停键”的更新函数:

//functions for touchmove implementation:
function getElAtTouchPosition(ev){
    var touch = ev.originalEvent.touches[0] || ev.originalEvent.changedTouches[0] || ev.touches[0];
    var top = touch.pageY;
    var left = touch.pageX;
    var el=document.elementFromPoint(left,top);
    if(el.className=='key'){
        return el;
    }else{
        return null;
    }
}

function move(ev){
    ev.stopImmediatePropagation();
    var el=getElAtTouchPosition(ev);
    if(el.className=='key' && el!=currentHoverKey){
        updateFloatKey(el);
        currentHoverKey=el;
    }
}
function updateFloatKey(el){
    var o=$(el).offset();
    $(currentHoverKey).removeClass('touchStart');
    $('#floatKey').html($(el).html())
        .show()
        .offset({top:(o.top-$('#floatKey').outerHeight()), left:(o.left-5)});
    $(el).addClass('touchStart');
}

function touchStart2(ev){
    ev.preventDefault();
    updateFloatKey(ev.target);
    currentHoverKey=ev.target;
}

function touchStop2(ev){
    $(currentHoverKey).removeClass('touchStart');
    $('#floatKey').hide();
}

查看示例以了解如何使用所有这些。我已经在 iPad 2 (iOS 4.3) 上对此进行了测试,并且可以正常工作。它仍然需要一些调整来提高平滑度并考虑到 touchmove 最终出现在非关键元素上的情况。我很想看看这在 Android 上是如何工作的。我还没有完成第三个键盘的文本输入代码,但是你可以结合我之前的一些代码让它工作。祝你好运。

注意:阻止 touchmove 事件传播/冒泡 DOM 树非常重要。如果它确实传播,那么它将变成滚动​​,并且在 iOS 设备上滚动期间DOM 操作被禁用,因此您将无法更新“悬停键”。当 touchmove 事件在非关键元素上触发时,您需要考虑所有边缘情况。

于 2011-05-25T15:43:28.413 回答