也许是一个愚蠢的问题,但我怎样才能将道具添加到子组件?
即,我创建了这个组件:
import React, { useState } from "react";
import { Menu, MenuItem } from "@material-ui/core";
export default function DashboardMenu({ children }) {
const [open, setOpen] = useState(false);
const [anchorEl, setAnchoEl] = useState(null);
const handleClick = event => {
setAnchoEl(event.currentTarget);
setOpen(!open);
};
const handleClose = () => {
setOpen(false);
};
return (
<>
{children}
<Menu
id="configMenu"
keepMounted
anchorEl={anchorEl}
open={open}
onClose={() => handleClose()}
>
<MenuItem onClick={handleClose}>Profile</MenuItem>
<MenuItem onClick={handleClose}>My account</MenuItem>
<MenuItem onClick={handleClose}>Logout</MenuItem>
</Menu>
</>
);
}
我可以这样称呼它:
<DashboardMenu>
<Avatar
style={{
backgroundColor:
theme.palette.secondary.main
}}
>
{avatarId}
</Avatar>
</DashboardMenu>
并且组件将使用道具渲染<Avatar>组件。style
我的问题是,在DashboardMenu组件内部,我怎样才能为孩子们再添加一个道具,比如{children onClick={handleClick}}?