当用户第一次从选择列表中选择一个值时,我们会显示一个带有 textPick one
和 value的默认选项-1
。
为了帮助解决这个问题,我们有一个自定义属性NotEqualAttribute
。当需要下拉列表时,我们必须使用这两个属性才能使其正常工作。
我们的虚拟机看起来像:
[DisplayName("Pick Role")]
[UIHint("DropDownList")]
[Required]
[NotEqual("-1", "Select value for DropDown")]
public Int64 DdlSelected { get; set; }
public List<DDLDispValueCV> DdlSelectedList { get; set; }
我们更喜欢使用这个:
[DisplayName("Pick Role")]
[UIHint("DropDownList")]
[Required]
public Int64 DdlSelected { get; set; }
public List<DDLDispValueCV> DdlSelectedList { get; set; }
另一个 StackOverflow 问题讨论了如何使不可为空的属性变为可选,除非该Required
属性被显式设置。
我尝试这样做,但很困惑如何将新属性添加到IEnumerable<Attribute>
集合和/或将其添加到ModelMetadata
元数据提供程序中:
public class MyMetaDataProvider : DataAnnotationsModelMetadataProvider
{
protected override ModelMetadata CreateMetadata(IEnumerable<Attribute> attributes, Type containerType, Func<object> modelAccessor, Type modelType, string propertyName)
{
var metadata = base.CreateMetadata(attributes, containerType, modelAccessor, modelType, propertyName);
// Change how required is marked.
// If required attribute found mark the IsRequired true, otherwise false.
metadata.IsRequired = attributes.Where(x => x is RequiredAttribute).Count() > 0;
// If working with a drop down.
// And required attribute is present
// Then add NotEqual attribute
if ((metadata.TemplateHint != null) && (metadata.TemplateHint.ToString() == "DropDownList"))
{
// only add attribue if required.
if (metadata.IsRequired)
{
// Add custom attribute NotEqual.
NotEqualAttribute newAttr = new NotEqualAttribute("-1", "(Pick One) is not valid selection");
IEnumerable<Attribute> newAttrs = attributes.Concat(new[] {newAttr});
metadata = base.CreateMetadata(newAttrs, containerType, modelAccessor, modelType, propertyName);
metadata.IsRequired = true;
}
}
}
}