您不能超时或取消异步Socket
操作。
你所能做的就是开始你自己的Timer
关闭Socket
- 然后回调将被立即调用,如果你调用它,该EndX
函数将返回一个。ObjectDisposedException
这是一个例子:
using System;
using System.Threading;
using System.Net.Sockets;
class AsyncClass
{
Socket sock;
Timer timer;
byte[] buffer;
int timeoutflag;
public AsyncClass()
{
sock = new Socket(AddressFamily.InterNetwork,
SocketType.Stream,
ProtocolType.Tcp);
buffer = new byte[256];
}
public void StartReceive()
{
IAsyncResult res = sock.BeginReceive(buffer, 0, buffer.Length,
SocketFlags.None, OnReceive, null);
if(!res.IsCompleted)
{
timer = new Timer(OnTimer, null, 1000, Timeout.Infinite);
}
}
void OnReceive(IAsyncResult res)
{
if(Interlocked.CompareExchange(ref timeoutflag, 1, 0) != 0)
{
// the flag was set elsewhere, so return immediately.
return;
}
// we set the flag to 1, indicating it was completed.
if(timer != null)
{
// stop the timer from firing.
timer.Dispose();
}
// process the read.
int len = sock.EndReceive(res);
}
void OnTimer(object obj)
{
if(Interlocked.CompareExchange(ref timeoutflag, 2, 0) != 0)
{
// the flag was set elsewhere, so return immediately.
return;
}
// we set the flag to 2, indicating a timeout was hit.
timer.Dispose();
sock.Close(); // closing the Socket cancels the async operation.
}
}