我在使用装饰器时遇到了一个奇怪的问题。通过使用从 Adorner 继承的类,我尝试在 ScrollViewer 中动态绘制一条线。当线条短于特定长度(约 600 条)时效果很好,但如果我试图滚动 ScrollViewer 并绘制更长的线,问题来了。线似乎被剪裁了,其余超过 600 的部分似乎不可见。我检查了线路的X1,X2,Y1,Y2,它似乎是正确的。您能给一些建议吗?非常感谢!
这是我的装饰类
internal class LinkGanttTaskAdorner : Adorner
{
private readonly Line child = null;
private double x2 = 0;
private double y2 = 0;
private double x1 = 0;
private double y1 = 0;
public LinkGanttTaskAdorner(UIElement adornedElement)
: base(adornedElement)
{
var brush = new VisualBrush(adornedElement);
child = new Line
{
Stroke = Brushes.Black,
StrokeThickness = 1
};
}
protected override Size MeasureOverride(Size constraint)
{
child.Measure(constraint);
return child.DesiredSize;
}
protected override Size ArrangeOverride(Size finalSize)
{
child.Arrange(new Rect(finalSize));
return finalSize;
}
protected override Visual GetVisualChild(int index)
{
return child;
}
protected override int VisualChildrenCount
{
get
{
return 1;
}
}
public double X1
{
get
{
return x1;
}
set
{
x1 = value;
child.X1 = value;
}
}
public double Y1
{
get
{
return y1;
}
set
{
y1 = value;
child.Y1 = value;
}
}
public double X2
{
get
{
return x2;
}
set
{
x2 = value;
child.X2 = value;
UpdatePosition();
}
}
public double Y2
{
get
{
return y2;
}
set
{
y2 = value;
child.Y2 = value;
UpdatePosition();
}
}
private void UpdatePosition()
{
var adornerLayer = this.Parent as AdornerLayer;
if (adornerLayer != null)
{
adornerLayer.Update(AdornedElement);
}
}
通过使用 MouseMove 事件来绘制线条
private void DragLinkStarted()
{
isMoveTask = false;
isLinkTask = true;
linkAdorner = new LinkGanttTaskAdorner(originalElement) { X1 = startMousePoint.X, Y1 = startMousePoint.Y };
var layer = AdornerLayer.GetAdornerLayer(originalElement);
layer.Add(linkAdorner);
Cursor = Cursors.Cross;
}
private void DragLinkMoved()
{
mousePoint = Mouse.GetPosition(originalElement);
linkAdorner.X2 = mousePoint.X;
linkAdorner.Y2 = mousePoint.Y;
}