我一直在使用 react-konva 遇到这个问题,当我在数组中删除一个形状时,所有形状都会移动到初始位置,并且如果该形状位于已删除形状上方的一个位置并且具有相同的组件名称,例如:deleted == =RegularPolygon 和上面的一个===RegularPolygon,比它占用被删除组件的相同位置以及相同的大小和旋转。我尝试将索引更改为删除时的最远位置,并尝试拼接以删除并放置在数组的顶部,但它仍然无法正常工作。使用 strictMode 会使形状在删除时变大,并且不会保持其初始大小。从数组中删除形状时,我只希望所有形状保持相同的位置、大小和旋转,我该怎么做?
代码很大,但这里是相关的块:
家长说:
constructor(props){
super(props)
//this.animationDeleteInheritance = React.createRef();
this.state={
chosenSelectedCategory:"",
animations:false,
chooseColor:"",
paused:true,
timerString:"00",
timer: 0,
colorPicker:false,
selectedDestinationID:"",
selectedRouteID:"",
selectedElementsID:"",
selectedType:"",
elements:[],
destinations:[],
routes:[],
travelers:[],
konva:false
//final destination
}
}
移除元素:
移除元素 = () =>{
//this.animationDeleteInheritance.current.animationInheritance()
console.log(this.state.selectedType)
// let s=[]
let r=[]
for(let i = 0; i<this.state.elements.length; i++){
/*
if(this.state.selectedElementsID !=='' && this.state.elements[i].id === this.state.selectedElementsID)
{s.push(this.state.elements[i]);
this.state.elements.splice(i,1);
this.state.elements.splice(this.state.elements.length,0, s)
}*/
if(this.state.selectedElementsID !=='' && this.state.elements[i].id !== this.state.selectedElementsID)
{r.push(this.state.elements[i])}
// console.log( Math.max(...this.state.routes[i].id))
}
舞台层:
<div class="designScreen" >
<Stage
width={window.innerWidth*4/5}
height={window.innerHeight*8.65/10}
onClick={this.getKonvaChildren}
onMouseDown={this.activateRouteTrigger} onMouseUp={this.deactivateRouteTrigger} onDragMove={this.updateRoute}
>
<Layer onClick={this.getKonvaChildren}
>
{
this.state.elements.map((el) => {
return <Content id={el.id}
element={el.element}
color={el.color}
title={el.title}
type={el.type}
rY={el.rY}
rX={el.rX}
sX={el.sX}
sY={el.sY}
zIndex={el.zIndex}
konvaTrigger={this.konvaTrigger}
elements={this.state.elements}
visibilityStatus={el.visibilityStatus}
selectType={this.selectType}
parentCallback = {this.selectDestinations}
selectedDestinationID = {this.state.selectedDestinationID}
destinations={this.state.destinations}
parentCallbackColor = {this.changeColorSelector}
timerString={this.state.timerString}
elementsID={this.selectElements}
selectedRouteID={this.state.selectedRouteID}
selectedElementsID={this.state.selectedElementsID}
selectedRouteIDParentCallback={this.updateselectedRouteID}
updateRouteX={this.updateRouteX}
updateRouteY={this.updateRouteY}
updateRoutePosition={this.updateRoutePosition}
/>
})
}
</Layer>
</Stage>
</div>
子组件渲染并返回:
render(){
const polygon= this.props.id===this.props.selectedElementsID ? <Group zIndex={this.props.zIndex} onMouseDown={this.parentsCallBacks} onMouseUp={this.parentsCallBacks} onClick={this.parentsCallBacks} >
<RegularPolygon
id="konva"
pointerLength={20}
draggable="true"
pointerWidth={20}
x= {300}
y= {200}
width={60}
height={90}
ref={node => {
this.polygon = node;
}}
sides= {6} //3 for Triangle
fill= {this.props.color}
//stroke= 'black'
//strokeWidth= {4}
visible={this.props.visibilityStatus===false ? false :true}
dragBoundFunc={ pos=> {
var Ylimit=pos.y > window.innerHeight*8.65/10 ? window.innerHeight*8.65/10 : pos.y
var Xlimit=pos.x > window.innerWidth*4/5 ? window.innerWidth*4/5 : pos.x
return {
x: pos.x,
y: pos.y
};}
}
/>
<Transformer
ref={node => {
this.transformer = node;
}}
/>
</Group>
:
<Group zIndex={this.props.zIndex} onMouseDown={this.parentsCallBacks} onMouseUp={this.parentsCallBacks} onClick={this.parentsCallBacks} >
<RegularPolygon
id="konva"
pointerLength={20}
draggable="true"
pointerWidth={20}
x= {300}
y= {200}
width={60}
height={90}
sides= {6} //3 for Triangle
fill= {this.props.color}
//stroke= 'black'
//strokeWidth= {4}
visible={this.props.visibilityStatus===false ? false :true}
dragBoundFunc={ pos=> {
var Ylimit=pos.y > window.innerHeight*8.65/10 ? window.innerHeight*8.65/10 : pos.y
var Xlimit=pos.x > window.innerWidth*4/5 ? window.innerWidth*4/5 : pos.x
return {
x: pos.x,
y: pos.y
};}
}
/>
</Group>
const triangle= this.props.id===this.props.selectedElementsID ? <Group zIndex={this.props.zIndex} onMouseDown={this.parentsCallBacks} onMouseUp={this.parentsCallBacks} onClick={this.parentsCallBacks} >
<RegularPolygon
id="konva"
ref={node => {
this.polygon = node;
}}
pointerLength={20}
draggable="true"
pointerWidth={20}
x= {300}
y= {200}
width={60}
height={90}
sides= {3} //3 for Triangle
fill= {this.props.color}
//stroke= 'black'
//strokeWidth= {4}
visible={this.props.visibilityStatus===false ? false :true}
dragBoundFunc={ pos=> {
var Ylimit=pos.y > window.innerHeight*8.65/10 ? window.innerHeight*8.65/10 : pos.y
var Xlimit=pos.x > window.innerWidth*4/5 ? window.innerWidth*4/5 : pos.x
return {
x: pos.x,
y: pos.y
};}
}
/>
<Transformer
ref={node => {
this.transformer = node;
}}
/>
</Group>
:
<Group zIndex={this.props.zIndex} onMouseDown={this.parentsCallBacks} onMouseUp={this.parentsCallBacks} onClick={this.parentsCallBacks} >
<RegularPolygon
id="konva"
pointerLength={20}
draggable="true"
pointerWidth={20}
x= {300}
y= {200}
width={60}
height={90}
sides= {3} //3 for Triangle
fill= {this.props.color}
//stroke= 'black'
//strokeWidth= {4}
visible={this.props.visibilityStatus===false ? false :true}
dragBoundFunc={ pos=> {
var Ylimit=pos.y > window.innerHeight*8.65/10 ? window.innerHeight*8.65/10 : pos.y
var Xlimit=pos.x > window.innerWidth*4/5 ? window.innerWidth*4/5 : pos.x
return {
x: pos.x,
y: pos.y
};}
}
/>
</Group>
const rectangle= this.props.id===this.props.selectedElementsID ? <Group zIndex={this.props.zIndex} onMouseDown={this.parentsCallBacks} onMouseUp={this.parentsCallBacks} onClick={this.parentsCallBacks} >
<Rect
id="konva"
ref={node => {
this.polygon = node;
}}
pointerLength={20}
draggable="true"
pointerWidth={20}
x= {300}
y= {200}
width={100}
height={60}
fill= {this.props.color}
//stroke= 'black'
//strokeWidth= {4}
visible={this.props.visibilityStatus===false ? false :true}
dragBoundFunc={ pos=> {
var Ylimit=pos.y > window.innerHeight*8.65/10 ? window.innerHeight*8.65/10 : pos.y
var Xlimit=pos.x > window.innerWidth*4/5 ? window.innerWidth*4/5 : pos.x
return {
x: pos.x,
y: pos.y
};}
}
/>
<Transformer
ref={node => {
this.transformer = node;
}}
/>
</Group>
:
<Group zIndex={this.props.zIndex} onMouseDown={this.parentsCallBacks} onMouseUp={this.parentsCallBacks} onClick={this.parentsCallBacks} >
<Rect
id="konva"
pointerLength={20}
draggable="true"
pointerWidth={20}
x= {300}
y= {200}
width={100}
height={60}
fill= {this.props.color}
//stroke= 'black'
//strokeWidth= {4}
visible={this.props.visibilityStatus===false ? false :true}
dragBoundFunc={ pos=> {
var Ylimit=pos.y > window.innerHeight*8.65/10 ? window.innerHeight*8.65/10 : pos.y
var Xlimit=pos.x > window.innerWidth*4/5 ? window.innerWidth*4/5 : pos.x
return {
x: pos.x,
y: pos.y
};}
}
/>
</Group>
const borderRectangle= this.props.id===this.props.selectedElementsID ? <Group zIndex={this.props.zIndex} onMouseDown={this.parentsCallBacks} onMouseUp={this.parentsCallBacks} onClick={this.parentsCallBacks} >
<Rect
id="konva"
ref={node => {
this.polygon = node;
}}
pointerLength={20}
draggable="true"
pointerWidth={20}
x= {300}
y= {200}
width={100}
height={60}
cornerRadius= {8}
fill= {this.props.color}
//stroke= 'black'
//strokeWidth= {4}
visible={this.props.visibilityStatus===false ? false :true}
dragBoundFunc={ pos=> {
var Ylimit=pos.y > window.innerHeight*8.65/10 ? window.innerHeight*8.65/10 : pos.y
var Xlimit=pos.x > window.innerWidth*4/5 ? window.innerWidth*4/5 : pos.x
return {
x: pos.x,
y: pos.y
};}
}
/>
<Transformer
ref={node => {
this.transformer = node;
}}
/>
</Group>
:
<Group zIndex={this.props.zIndex} onMouseDown={this.parentsCallBacks} onMouseUp={this.parentsCallBacks} onClick={this.parentsCallBacks} >
<Rect
id="konva"
pointerLength={20}
draggable="true"
pointerWidth={20}
x= {300}
y= {200}
width={100}
height={60}
cornerRadius= {8}
fill= {this.props.color}
//stroke= 'black'
//strokeWidth= {4}
visible={this.props.visibilityStatus===false ? false :true}
dragBoundFunc={ pos=> {
var Ylimit=pos.y > window.innerHeight*8.65/10 ? window.innerHeight*8.65/10 : pos.y
var Xlimit=pos.x > window.innerWidth*4/5 ? window.innerWidth*4/5 : pos.x
return {
x: pos.x,
y: pos.y
};}
}
/>
</Group>
const oval= this.props.id===this.props.selectedElementsID ? <Group zIndex={this.props.zIndex} onMouseDown={this.parentsCallBacks} onMouseUp={this.parentsCallBacks} onClick={this.parentsCallBacks} >
<Ellipse
id="konva"
ref={node => {
this.polygon = node;
}}
draggable="true"
x= {300}
y= {200}
width={80}
height={80}
fill= {this.props.color}
//stroke= 'black'
//strokeWidth= {40}
visible={this.props.visibilityStatus===false ? false :true}
dragBoundFunc={ pos=> {
var Ylimit=pos.y > window.innerHeight*8.65/10 ? window.innerHeight*8.65/10 : pos.y
var Xlimit=pos.x > window.innerWidth*4/5 ? window.innerWidth*4/5 : pos.x
return {
x: pos.x,
y: pos.y
};}
}
/>
<Transformer
ref={node => {
this.transformer = node;
}}
/>
</Group>
:
<Group zIndex={this.props.zIndex} onMouseDown={this.parentsCallBacks} onMouseUp={this.parentsCallBacks} onClick={this.parentsCallBacks} >
<Ellipse
id="konva"
draggable="true"
x= {300}
y= {200}
width={80}
height={80}
fill= {this.props.color}
//stroke= 'black'
//strokeWidth= {40}
visible={this.props.visibilityStatus===false ? false :true}
dragBoundFunc={ pos=> {
var Ylimit=pos.y > window.innerHeight*8.65/10 ? window.innerHeight*8.65/10 : pos.y
var Xlimit=pos.x > window.innerWidth*4/5 ? window.innerWidth*4/5 : pos.x
return {
x: pos.x,
y: pos.y
};}
}
/>
</Group>
const line= <Group zIndex={this.props.zIndex} onMouseDown={this.parentsCallBacks} onMouseUp={this.parentsCallBacks} onClick={this.parentsCallBacks} >
<Line id="konva"
points={[this.props.rX,this.props.rY,this.props.sX,this.props.sY]}
visible={this.props.visibilityStatus===false ? false :true}
fill={`${this.props.color}`}
stroke={`${this.props.color}`}
strokeWidth={2.5}
dragBoundFunc={ pos=> {
var Ylimit=pos.y > window.innerHeight*8.65/10 ? window.innerHeight*8.65/10 : pos.y
var Xlimit=pos.x > window.innerWidth*70/10 ? window.innerWidth*4/5 : pos.x
return {
x: pos.x,
y: pos.y
};}
} />
<Rect
id="r"
ref={node => {
this.pointR = node;
}}
//zIndex={1}
draggable="true"
cornerRadius= {2}
x={this.props.rX -5}
y={this.props.rY - 5}
width={10}
height={10}
fill="green"
visible={this.props.visibilityStatus===false || this.props.selectedElementsID !== this.props.id ? false :true}>
</Rect>
<Rect
ref={node => {
this.pointS = node;
}}
id="s"
// zIndex={1}
draggable="true"
cornerRadius= {2}
x={this.props.sX -5}
y={this.props.sY - 5}
width={10}
height={10}
fill="green"
visible={this.props.visibilityStatus===false || this.props.selectedElementsID !== this.props.id ? false :true}>
</Rect>
</Group>
const arrow=
<Group zIndex={this.props.zIndex} onMouseDown={this.parentsCallBacks} onMouseUp={this.parentsCallBacks} onClick={this.parentsCallBacks} zIndex={this.props.elements.length -1} >
<Arrow
points={[this.props.rX,this.props.rY,this.props.sX,this.props.sY]}
pointerLength={10}
pointerWidth={10}
id="konva" fill={`${this.props.color}`}
visible={this.props.visibilityStatus===false ? false :true}
stroke={`${this.props.color}`}
strokeWidth={2.5}
dragBoundFunc={ pos=> {
var Ylimit=pos.y > window.innerHeight*8.65/10 ? window.innerHeight*8.65/10 : pos.y
var Xlimit=pos.x > window.innerWidth*4/5 ? window.innerWidth*4/5 : pos.x
return {
x: pos.x,
y: pos.y
};}
}/>
<Rect
id="r"
ref={node => {
this.pointR = node;
}}
//zIndex={1}
cornerRadius= {2}
x={this.props.rX - 5}
y={this.props.rY - 5}
width={10}
height={10}
draggable={true} fill="green"
visible={this.props.visibilityStatus===false || this.props.selectedElementsID !== this.props.id ? false :true}>
</Rect>
<Rect
id="s"
ref={node => {
this.pointS = node;
}}
//zIndex={1}
cornerRadius= {2}
x={this.props.sX -5}
y={this.props.sY - 5}
width={10}
height={10}
draggable={true} fill="green"
visible={this.props.visibilityStatus===false || this.props.selectedElementsID !== this.props.id ? false :true}>
</Rect>
</Group>
return(
this.props.element==="line" ? line : this.props.element==="polygon" ? polygon :
this.props.element==="triangle" ? triangle : this.props.element==="rectangle" ? rectangle :
this.props.element==="Oval" ? oval :
this.props.element==="border rectangle" ? borderRectangle :arrow
)
}
}
我很乐意展示一个使用 Skype、Slack 或任何其他屏幕共享平台的演示。谢谢