我正在尝试在我的 macOS High Sierra 10.13.6 机器上构建这个 ReactNative 项目。这是基于 ReactNative 的增强现实解决方案:
我的项目级别 gradle:
// Top-level build file where you can add configuration options common to all sub-projects/modules.
buildscript {
repositories {
google()
jcenter()
}
dependencies {
classpath 'com.android.tools.build:gradle:3.5.3'
//noinspection GradleDependency
// classpath 'com.android.tools.build:gradle:3.4.2'
classpath 'de.undercouch:gradle-download-task:4.0.0'
// NOTE: Do not place your application dependencies here; they belong
// in the individual module build.gradle files
}
}
ext {
minSdkVersion = 23
compileSdkVersion = 28
buildToolsVersion = "28.0.3"
targetSdkVersion = 28
supportVersion = "28.0.0"
mFacebookReactNativeVersion = "0.20.1"
applicationId = "com.virosample"
versionCode = 1
versionName = "1.0"
}
allprojects {
repositories {
mavenLocal()
maven {
url 'https://maven.google.com/'
}
google()
jcenter()
maven {
// All of React Native (JS, Obj-C sources, Android binaries) is installed from npm
url "$rootDir/../node_modules/react-native/android"
}
maven {
// Android JSC is installed from npm
url("$rootDir/../node_modules/jsc-android/dist")
}
configurations.all {
resolutionStrategy {
dependencySubstitution {
substitute module("com.facebook.react:react-native:$mFacebookReactNativeVersion") with project(":ReactAndroid")
}
}
}
}
}
我的 App 模块级 gradle:
apply plugin: "com.android.application"
import com.android.build.OutputFile
/**
* The react.gradle file registers a task for each build variant (e.g. bundleDebugJsAndAssets
* and bundleReleaseJsAndAssets).
* These basically call `react-native bundle` with the correct arguments during the Android build
* cycle. By default, bundleDebugJsAndAssets is skipped, as in debug/dev mode we prefer to load the
* bundle directly from the development server. Below you can see all the possible configurations
* and their defaults. If you decide to add a configuration block, make sure to add it before the
* `apply from: "../../node_modules/react-native/react.gradle"` line.
*
* project.ext.react = [
* // the name of the generated asset file containing your JS bundle
* bundleAssetName: "index.android.bundle",
*
* // the entry file for bundle generation
* entryFile: "index.android.js",
*
* // whether to bundle JS and assets in debug mode
* bundleInDebug: false,
*
* // whether to bundle JS and assets in release mode
* bundleInRelease: true,
*
* // whether to bundle JS and assets in another build variant (if configured).
* // See http://tools.android.com/tech-docs/new-build-system/user-guide#TOC-Build-Variants
* // The configuration property can be in the following formats
* // 'bundleIn${productFlavor}${buildType}'
* // 'bundleIn${buildType}'
* // bundleInFreeDebug: true,
* // bundleInPaidRelease: true,
* // bundleInBeta: true,
*
* // whether to disable dev mode in custom build variants (by default only disabled in release)
* // for example: to disable dev mode in the staging build type (if configured)
* devDisabledInStaging: true,
* // The configuration property can be in the following formats
* // 'devDisabledIn${productFlavor}${buildType}'
* // 'devDisabledIn${buildType}'
*
* // the root of your project, i.e. where "package.json" lives
* root: "../../",
*
* // where to put the JS bundle asset in debug mode
* jsBundleDirDebug: "$buildDir/intermediates/assets/debug",
*
* // where to put the JS bundle asset in release mode
* jsBundleDirRelease: "$buildDir/intermediates/assets/release",
*
* // where to put drawable resources / React Native assets, e.g. the ones you use via
* // require('./image.png')), in debug mode
* resourcesDirDebug: "$buildDir/intermediates/res/merged/debug",
*
* // where to put drawable resources / React Native assets, e.g. the ones you use via
* // require('./image.png')), in release mode
* resourcesDirRelease: "$buildDir/intermediates/res/merged/release",
*
* // by default the gradle tasks are skipped if none of the JS files or assets change; this means
* // that we don't look at files in android/ or ios/ to determine whether the tasks are up to
* // date; if you have any other folders that you want to ignore for performance reasons (gradle
* // indexes the entire tree), add them here. Alternatively, if you have JS files in android/
* // for example, you might want to remove it from here.
* inputExcludes: ["android/**", "ios/**"],
*
* // override which node gets called and with what additional arguments
* nodeExecutableAndArgs: ["node"],
*
* // supply additional arguments to the packager
* extraPackagerArgs: []
* ]
*/
def jscFlavor = 'org.webkit:android-jsc:r245459'
//def enableHermes = project.ext.react.get("enableHermes", false);
project.ext.react = [
entryFile: "index.js"
// your index js if not default, other settings
// Hermes JSC ?
// enableHermes: true
]
apply from: "../../node_modules/react-native/react.gradle"
/**
* Set this to true to create two separate APKs instead of one:
* - An APK that only works on ARM devices
* - An APK that only works on x86 devices
* The advantage is the size of the APK is reduced by about 4MB.
* Upload all the APKs to the Play Store and people will download
* the correct one based on the CPU architecture of their device.
*/
def enableSeparateBuildPerCPUArchitecture = false
/**
* Run Proguard to shrink the Java bytecode in release builds.
*/
def enableProguardInReleaseBuilds = true
android {
compileSdkVersion rootProject.ext.compileSdkVersion
buildToolsVersion rootProject.ext.buildToolsVersion
flavorDimensions "platform"
compileOptions {
sourceCompatibility JavaVersion.VERSION_1_8
targetCompatibility JavaVersion.VERSION_1_8
}
defaultConfig {
applicationId rootProject.ext.applicationId
minSdkVersion rootProject.ext.minSdkVersion
targetSdkVersion rootProject.ext.targetSdkVersion
multiDexEnabled true
versionCode rootProject.ext.versionCode
versionName rootProject.ext.versionName
}
signingConfigs {
release {
if (project.hasProperty('MYAPP_UPLOAD_STORE_FILE')) {
storeFile file(MYAPP_UPLOAD_STORE_FILE)
storePassword MYAPP_UPLOAD_STORE_PASSWORD
keyAlias MYAPP_UPLOAD_KEY_ALIAS
keyPassword MYAPP_UPLOAD_KEY_PASSWORD
}
}
}
splits {
abi {
reset()
enable enableSeparateBuildPerCPUArchitecture
universalApk false // If true, also generate a universal APK
include "armeabi-v7a", "x86", "arm64-v8a", "x86_64"
}
}
productFlavors {
ar {
resValue 'string', 'app_name', 'ViroSample-ar'
buildConfigField 'String', 'VR_PLATFORM', '"GVR"' //default to GVR
}
gvr {
resValue 'string', 'app_name', 'ViroSample-gvr'
buildConfigField 'String', 'VR_PLATFORM', '"GVR"'
}
ovr {
resValue 'string', 'app_name', 'ViroSample-ovr'
applicationIdSuffix '.ovr'
buildConfigField 'String', 'VR_PLATFORM', '"OVR_MOBILE"'
}
}
buildTypes {
release {
minifyEnabled enableProguardInReleaseBuilds
proguardFiles getDefaultProguardFile("proguard-android.txt"), "proguard-rules.pro"
signingConfig signingConfigs.release
}
}
// applicationVariants are e.g. debug, release
applicationVariants.all { variant ->
variant.outputs.each { output ->
// For each separate APK per architecture, set a unique version code as described here:
// http://tools.android.com/tech-docs/new-build-system/user-guide/apk-splits
def versionCodes = ["armeabi-v7a":1, "x86":2, "arm64-v8a": 3, "x86_64": 4]
def abi = output.getFilter(OutputFile.ABI)
if (abi != null) { // null for the universal-debug, universal-release variants
output.versionCodeOverride =
versionCodes.get(abi) * 1048576 + defaultConfig.versionCode
}
}
}
lintOptions {
checkReleaseBuilds false
abortOnError false
}
}
dependencies {
implementation fileTree(dir: 'libs', include: ['*.jar'])
implementation project(':ReactAndroid')
implementation "com.android.support:appcompat-v7:$supportVersion"
implementation "com.facebook.react:react-native:$mFacebookReactNativeVersion"
// ==
implementation project(':arcore_client') // remove this if AR not required
implementation project(':gvr_common')
implementation project(path: ':viro_renderer')
implementation project(path: ':react_viro')
// ==
implementation 'com.google.android.exoplayer:exoplayer:2.7.1'
implementation 'com.google.protobuf.nano:protobuf-javanano:3.2.0rc2'
implementation 'com.amazonaws:aws-android-sdk-core:2.16.5'
implementation 'com.amazonaws:aws-android-sdk-ddb:2.16.5'
implementation 'com.amazonaws:aws-android-sdk-ddb-mapper:2.16.5'
implementation 'com.amazonaws:aws-android-sdk-cognito:2.16.5'
implementation 'com.amazonaws:aws-android-sdk-cognitoidentityprovider:2.16.5'
implementation jscFlavor
// if (enableHermes) {
// // For RN 0.60.x
// // def hermesPath = "../../node_modules/hermesvm/android/"
//
// // --- OR ----
//
// // for RN 0.61+
// def hermesPath = "../../node_modules/hermes-engine/android/";
//
//
// debugImplementation files(hermesPath + "hermes-debug.aar")
// releaseImplementation files(hermesPath + "hermes-release.aar")
// } else {
// implementation jscFlavor
// }
}
// Run this once to be able to run the application with BUCK
// puts all compile dependencies into folder libs for BUCK to use
task copyDownloadableDepsToLibs(type: Copy) {
from configurations.compile
into 'libs'
}
我的settings.gradle:
rootProject.name = 'ViroSample'
include ':app'
//
include ':react_viro', ':arcore_client', ':gvr_common', ':viro_renderer'
project(':arcore_client').projectDir = new File('../node_modules/react-viro/android/arcore_client')
project(':gvr_common').projectDir = new File('../node_modules/react-viro/android/gvr_common')
project(':viro_renderer').projectDir = new File('../node_modules/react-viro/android/viro_renderer')
project(':react_viro').projectDir = new File('../node_modules/react-viro/android/react_viro')
//
include ':ReactAndroid'
//
project(':ReactAndroid').projectDir = new File(
rootProject.projectDir, '../node_modules/react-native/ReactAndroid')
在发布模式和各种 gradle 类路径中有几个输出:
请看评论。
但是没有完美的工作构建,我可以与我的客户分享。
更新: 我目前正在将这些行添加到我的 app/build.gradle 中,在我的 'android{}' 范围内。
packagingOptions {
// pickFirst 'lib/armeabi-v7a/libRSSupport.so'
// pickFirst 'lib/arm64-v8a/libRSSupport.so'
// pickFirst 'lib/x86_64/libRSSupport.so'
// pickFirst 'lib/x86/libRSSupport.so'
// pickFirst 'lib/arm64-v8a/librsjni.so'
// pickFirst 'lib/x86/librsjni.so'
// pickFirst 'lib/x86_64/librsjni.so'
// pickFirst 'lib/armeabi-v7a/librsjni.so'
// pickFirst 'lib/x86_64/librsjni_androidx.so'
// pickFirst 'lib/armeabi-v7a/librsjni_androidx.so'
// pickFirst 'lib/x86/librsjni_androidx.so'
// pickFirst 'lib/arm64-v8a/librsjni_androidx.so'
pickFirst 'lib/x86_64/libyoga.so'
pickFirst 'lib/arm64-v8a/libjsinspector.so'
pickFirst 'lib/arm64-v8a/libc++_shared.so'
pickFirst 'lib/x86/libjscexecutor.so'
pickFirst 'lib/x86/libjsc.so'
pickFirst 'lib/armeabi-v7a/libglog_init.so'
// pickFirst
// pickFirst
// pickFirst
// pickFirst
// pickFirst
}
sourceSets.main {
jniLibs.srcDir 'src/main/libs'
jni.srcDirs = [] //disable automatic ndk-build call
}
这个列表每次都会不断构建新的错误。是否可以一次检查所有 SO 文件的重新生成?