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In the article https://blog.chirp.io/chirps-net-sdk-has-been-revamped/ says that the new Chirp SDK .NET 3.6.0 Beta (.NET Standard) is compatible with Xamarin.

Also says that one should "implement their own platform-specific audio I/O for this SDK". Is there any example of this? Because in the example "ChipStandardConsoleDemo" provided in the SDK there is no implementation of this.

For a Xamarin app we should go using this .NET SDK or better using the Native Android/iOS Chirp SDKs and build a wrapper/bridge for Xamarin?

Thanks, Francisco

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弗朗西斯科,

正如我们在电子邮件讨论中所讨论的,我建议在 Android/iOS SDK 之上为 Xamarin 构建包装器,如果我们遇到了中断与 Xamarin 集成的问题,以及我们的 .NET SDK 的当前 beta 版本。

于 2019-12-02T16:21:36.543 回答