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我是 C++ 和 CMake 的新手,并开始了一个大项目。我使用 VScode 作为我的文本编辑器和 CMake 作为我的构建工具。

问题是我可以在所有具有相同名称的源文件的文件中包含“SFML/Graphics.hpp”,但如果我包含“SFML/Graphics.hpp”或任何其他包含“SFML/Graphics”cmake 不会构建并返回错误。

这是我的代码

项目目录树

Game|> (root)
  |- CMakeLists.txt
  |> include
  |    |- BaseComponent.hpp (Header-only)
  |    |- TransformComponent.hpp (Header-only)
  |    |- CombatComponent.hpp (Header-only)
  |    |- MovementComponent.hpp (Header-only)
  |    |- Constants.hpp (Header-only)
  |    |- TimeUtils.hpp (Header-only)
  |    |- EcsManager.hpp
  |    |- EntityManager.hpp
  |    |- Game.hpp
  |    |- GameContext.hpp (Header-only)
  |    |- Scene.hpp (Header-only)
  |    |- GameScene.hpp
  |    |- System.hpp
  |    |- Input.hpp
  |    |- MovementSystem.hpp
  |    |- RenderableSystem.hpp
  |> src
  |    |- CMakeLists.txt
  |    |- main.cpp
  |    |- Game.cpp
  |    |- EntityManager.cpp
  |    |- SceneManager.cpp
  |    |- Input.cpp
  |    |- GameScene.cpp
  |    |> Ecs
       |    |- CMakeLists.txt
       |    |- EcsManager.cpp
       |    |- System.cpp
       |    |> Systems
            |    |- CMakeLists.txt
            |    |- MovementSystem.cpp
            |    |- RenderableSystem.cpp
  |    
  |> bin
  |> build

CMakeLists.txt - 根

project(RPG)
set(CMAKE_TOOLCHAIN_FILE         
"C:/Users/dante/vcpkg/scripts/buildsystems/vcpkg.cmake")

set(EXECUTABLE_OUTPUT_PATH "${PROJECT_SOURCE_DIR}/bin")
set(SOURCES src/EntityManager.cpp src/Game.cpp src/GameScene.cpp 
src/main.cpp src/SceneManager.cpp src/Input.cpp)
include_directories("${PROJECT_SOURCE_DIR}/include")

add_subdirectory(src)

find_package(SFML 2.5.1 COMPONENTS REQUIRED graphics window system network 
audio)
find_package(nlohmann_json 3.2.0 REQUIRED)

add_executable(RPG ${SOURCES}) 
target_link_libraries(RPG sfml-graphics sfml-window sfml-system sfml- 
network sfml-audio)
target_link_libraries(RPG nlohmann_json::nlohmann_json)
target_link_libraries(RPG ECS)

CMakeLists.txt - 源代码

add_subdirectory(Ecs)

CMakeLists.txt - Ecs

add_subdirectory(Systems)

add_library(ECS EcsManager.cpp System.cpp )

target_link_libraries(ECS ECS_SYSTEMS)

CMakeLists.txt - 系统

add_library(ECS_SYSTEMS MovementSystem.cpp RenderableSystem.cpp)

Cmake 输出的错误是:'SFML/Graphics.hpp': No such file or directory MSVC(C1083)

如果我在任何“任何”组件类中包含“SFML/Graphics.hpp”,则会出现错误任何“组件类(或任何其他仅标头)都会出错。

我在stackoverflow中找不到任何解决方案。

不要判断我的文件夹结构,当错误第一次出现时它是不同的......而不是我更改为查看 CMake 是否会构建。

4

1 回答 1

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您需要将 SFML 包含目录添加到包含目录列表中。

find_package(SFML 2.5.1 COMPONENTS REQUIRED graphics window system network audio)

添加行

include_directories(${SFML_INCLUDE_DIR})
于 2019-11-12T03:34:30.253 回答