谁能告诉我如何像这样振动相同的模式 5 次我的模式
long[] pattern = { 0, 200, 500 };
我希望这种模式重复 5 次
Vibrator vibrator = (Vibrator) getSystemService(Context.VIBRATOR_SERVICE);
vibrator.vibrate(pattern , 5);
谁能告诉我如何像这样振动相同的模式 5 次我的模式
long[] pattern = { 0, 200, 500 };
我希望这种模式重复 5 次
Vibrator vibrator = (Vibrator) getSystemService(Context.VIBRATOR_SERVICE);
vibrator.vibrate(pattern , 5);
我找到了解决方案,非常简单:
long[] pattern = { 0, 100, 500, 100, 500, 100, 500, 100, 500, 100, 500};
vibrator.vibrate(pattern , -1);
来自:Android 振动器#vibrate(long[], int)
要使模式重复,请将索引传递到开始重复的模式数组中,或 -1 以禁用重复。
你必须初始化索引 0
long[] pattern = { 0, 100, 500, 100, 500, 100, 500, 100, 500, 100, 500};
vibrator.vibrate(pattern , 0);
以下对我有用:
if(vibration_enabled) {
final Vibrator v = (Vibrator) getSystemService(Context.VIBRATOR_SERVICE);
if(v.hasVibrator()) {
final long[] pattern = {0, 1000, 1000, 1000, 1000};
new Thread(){
@Override
public void run() {
for(int i = 0; i < 5; i++){ //repeat the pattern 5 times
v.vibrate(pattern, -1);
try {
Thread.sleep(4000); //the time, the complete pattern needs
} catch (InterruptedException e) {
e.printStackTrace();
}
}
}
}.start();
}
}
vibrate 方法只开始振动,但不等到它执行。
您的代码应该可以解决问题。只要确保你
<uses-permission android:name="android.permission.VIBRATE"/>
在AndroidManifest.xml
文件中。
除了上面给出的解决方案之外,我还创建了自己的振动模式,我可以在其中控制振动之间的持续时间大小。startVibration() 创建一分钟的连续规则振动模式。
stopVibration() - 终止振动或暂停 counterTimer 从而暂停振动模式。
private time = 0;
private countDownTimer;
private void startVibration() {
time = (int) System.currentTimeMillis();
countDownTimer = new CountDownTimer(60000, 1000) {
public void onTick(long millisUntilFinished) {
time = (int) (millisUntilFinished / 1000);
int[] timeLapse = {58, 55, 52, 49, 46, 43, 40, 37, 34, 31, 28, 25, 22, 19, 16, 13, 10, 7, 4, 1};
for (int k = 0; k < timeLapse.length; k++) {
if (time == timeLapse[k]) {
((Vibrator) getSystemService(VIBRATOR_SERVICE)).vibrate(1000);
}
}
}
public void onFinish() {
}
}.start();
}
private void stopVibration() {
if (countDownTimer != null) {
countDownTimer.cancel();
}
}
这就是我的做法。我根据调用者希望它振动的次数动态生成我的计时数组。在循环中,从 1 开始,以避免 0 % 2 在结束时造成额外的无用延迟。
private void vibrate(int times)
{
Vibrator vibrator = (Vibrator) getSystemService(Context.VIBRATOR_SERVICE);
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.O)
{
ArrayList<Long> timings = new ArrayList();
timings.add(0L);
for(int i = 1; i <= times; i ++)
{
if(i%2==0)
timings.add(0L);
timings.add(250L);
}
long[] arrTimings = new long[timings.size()];
for(int j = 0; j < timings.size(); j++)
{
arrTimings[j] = timings.get(j);
}
vibrator.vibrate(VibrationEffect.createWaveform(arrTimings, -1));
}
}
long vibrationDuration = Arrays.stream(pattern).sum();
new CountDownTimer(vibrationDuration*(repeat+1), vibrationDuration) {
@Override
public void onTick(long millisUntilFinished) {
v.cancel();
if (Build.VERSION.SDK_INT >= 26) {
VibrationEffect vibrationEffect = VibrationEffect.createWaveform(pattern, -1);
v.vibrate(vibrationEffect);
} else {
v.vibrate(pattern, -1);
}
}
@Override
public void onFinish() {
v.cancel();
}
}.start();
在public void vibrate (long[] pattern, int repeat)方法中,long[] 模式遵循以下规则: long[] pattern = {pauseTime1,vibrationTime1, pauseTime2,vibrationTime2, pauseTime3,vibrationTime3, ...}结果你有奇数个值,它不起作用。您必须以振动时间结束模式。偶数个值完成这项工作(至少 4 个值)。
long[] pattern = {0, 500, 200, 500}
Vibrator vibrator = (Vibrator) getSystemService(Context.VIBRATOR_SERVICE);
vibrator.vibrate(pattern , 5);
您可以应用一种技巧,只需根据您想要的重复次数构建动态模式。
private long[] createVibrationPattern(long[] oneShotPattern, int repeat) {
long[] repeatPattern = new long[oneShotPattern.length * repeat];
System.arraycopy(oneShotPattern, 0, repeatPattern, 0, oneShotPattern.length);
for (int count = 1; count < repeat; count++) {
repeatPattern[oneShotPattern.length * count] = 500; // Delay in ms, change whatever you want for each repition
System.arraycopy(oneShotPattern, 1, repeatPattern, oneShotPattern.length * count + 1, oneShotPattern.length - 1);
}
return repeatPattern;
}
然后像下面一样拨打电话
long[] pattern = { 0, 200, 500 };
Vibrator vibrator = (Vibrator) getSystemService(Context.VIBRATOR_SERVICE);
vibrator.vibrate(createVibrationPattern(pattern , 2);
输出模式将变为 0, 200, 500, 500 , 0, 200, 500