我在 java 3d 环境中创建了一个平面正方形,目前它是白色的,我尝试应用纹理,但它只是变成灰色!我知道代码是正确的,就好像我在它正确显示的盒子上设置了外观一样。
所以然后我尝试只使用一种基本颜色,但这也没有显示出来!我在这里遗漏了什么,我还需要做些什么来为自定义 shape3d 对象着色吗?
这就是我所拥有的;
QuadArray polygon1 = new QuadArray (4, QuadArray.COORDINATES);
polygon1.setCoordinate (0, new Point3f (-2f, -1f, 2f));
polygon1.setCoordinate (1, new Point3f (2f, -1f, 2f));
polygon1.setCoordinate (2, new Point3f (2f, -1f, -2f));
polygon1.setCoordinate (3, new Point3f (-2f, -1f, -2f));
Material yellowProps = new Material();
yellowProps.setAmbientColor(1.0f,1.0f,0.0f); //yellow cone
polygon1Appearance.setMaterial(yellowProps);
objRoot.addChild(new Shape3D(polygon1,polygon1Appearance));