1

我有一个任务正在等待将属性设置为 true(= 已完成)。我接收该属性值更改的方式是通过 EventHandler (System.Diagnostics.Process.OutputDataReceived准确地说 - 它不断读取另一个进程的输出,直到提供正确的输出)。然而,一直检查财产感觉有些低效。我尝试添加一个滴答的小延迟,因为我相信如果这样可以节省 CPU 时间,我可以让自己等待,但我读到 .NET 与小数毫秒的斗争。我可以改进这段代码吗?

private ConcurrentBag<string> _allMessages = new ConcurrentBag<string>();

public OutputRetriever()
{
    var process = new System.Diagnostics.Process();
    ...
    process.OutputDataReceived += OutputDataReceived;
    process.Start();
}

public async Task<string[]> GetAllOutput()
{   
    while (!IsCompleted)
    {
        // how to properly wait here?
        // await Task.Delay(TimeSpan.FromTicks(1)); // is this ok?
    }
    return _allMessages.ToArray();
}

private void ConsoleDataReceived(object sender, DataReceivedEventArgs e)
{
    _allMessages.Add(e?.Data);
    if (e?.Data == "success")
    {
        IsCompleted = true;
    }
}
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1 回答 1

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Windows 中的计时器的分辨率约为。16 ms,因此任何低于 16 ms 的延迟都无法精确实现。这适用于任何计时器 - .NET 计时器只是 Windows 本机计时器的包装器。

与其在循环中忙于等待,不如创建一个自定义TaskCompletionSource<T>并返回一个Task可以等待的。

class OutputRetriever
{
    private readonly ConcurrentBag<string> _allMessages = new ConcurrentBag<string>();

    private readonly TaskCompletionSource<string[]> _taskSource
        = new TaskCompletionSource<string[]>();

    // Note: this method is not async anymore
    public Task<string[]> GetAllOutput()
    {
        // We just return a task that can be awaited
        return _taskSource.Task;
    }

    void ConsoleDataReceived(object sender, DataReceivedEventArgs e)
    {
        _allMessages.Add(e?.Data);
        if (e?.Data == "success")
        {
            // Here we notify that the task is completed by setting the result
            _taskSource.SetResult(_allMessages.ToArray());
        }
    }
}

现在客户可以像往常一样简单地等待结果:

var receiver = new OutputReceiver();
string[] messages = await receiver.GetAllOutput();
于 2019-10-05T22:37:00.540 回答