UI 线程偶尔会在以下方法中的语句“if (this.InvokeRequired)”处挂起。
你能帮我找出问题的原因吗
public void OnModuleInitializationCompleted(object sender, EventArgs e)
{
ModuleStatusWindow.Logger.LogMessage("OnModuleInitializationCompleted", LogMessageType.Information, "Received {0}", (sender as IModule).Name);
if (this.InvokeRequired)
{
this.BeginInvoke(new ECEventsHandler(OnModuleInitializationCompleted), sender, e);
}
else
{
CheckIfAllModulesInitComplete();
}
}
private void CheckIfAllModulesInitComplete()
{
ModuleStatusWindow.Logger.LogMessage("CheckIfAllModulesInitComplete", LogMessageType.Information, "Enter >>");
this._moduleStatusGrid.DataSource = this._moduleDataList.ToArray();
this._moduleStatusGrid.Invalidate();
ModuleStatusWindow.Logger.LogMessage("CheckIfAllModulesInitComplete", LogMessageType.Information, "Updated grid control...");
if (this._moduleDataList.Count(moduleData => !moduleData.IsInitOver) == 0)
{
this._footprint.DeActivate();
ModuleStatusWindow.Logger.LogMessage("CheckIfAllModulesInitComplete", LogMessageType.Information, "Stopping message listenr...");
ClientMessageListner.Stop();
ModuleStatusWindow.Logger.LogMessage("CheckIfAllModulesInitComplete", LogMessageType.Information, "Closing Window...");
this.Close();
}
ModuleStatusWindow.Logger.LogMessage("CheckIfAllModulesInitComplete", LogMessageType.Information, "Leave <<");
}