3

我实现了以下本地化逻辑,以便能够将我的应用程序的语言从英语动态更改为阿拉伯语,反之亦然。它适用于从 5.1 到 9.0 的所有模拟器版本,以及我所有的 7 个物理设备。

问题是我收到了专门使用 Oppo f9 和 Huawei y9 (2019) 等设备的用户抱怨说,当尝试更改语言时,布局方向会发生变化,但该应用程序不使用其他字符串资源。一直都是英文的!

我对此失去了理智,我错过了什么吗?

public class App extends Application {

@Override
protected void attachBaseContext(Context base) {
    super.attachBaseContext(LocaleManager.setLocale(base));
}

//Handles screen rotation only up till API 28 pie
@Override
public void onConfigurationChanged(Configuration newConfig) {
    super.onConfigurationChanged(newConfig);
    LocaleManager.setLocale(this);
    if (Build.VERSION.SDK_INT >= 26) {
        ProcessPhoenix.triggerRebirth(this); //Restart app!
    }
  }
}

public class BaseActivity extends AppCompatActivity {

protected void onCreate(@Nullable Bundle savedInstanceState) {
    super.onCreate(savedInstanceState);

    if (Manager.isFirstLaunch(this)) {  //Check if it is the first time to launch the app
        startActivity(new Intent(this, ChooseLanguageActivity.class));
        finish();
    } else {
        if (Build.VERSION.SDK_INT >= 26) {
            LocaleManager.setLocale(this);
        }
        startActivity(new Intent(this, AuthenticationActivity.class));
        finish();
    }
  }
}

public class ChooseLanguageActivity extends AppCompatActivity {

@Override
protected void onCreate(Bundle savedInstanceState) {
    super.onCreate(savedInstanceState);
    setContentView(R.layout.activity_choose_language);
    Crashlytics.log("ChooseLanguageActivity created");
}

public void EnglishButton(View view) {
    LocaleManager.persistLanguage(this, "en");  //In case the mobile locale is Arabic for API >=Oreo
    LocaleManager.setLocale(this);
    Manager.firstLaunchCompleted(this);
    ProcessPhoenix.triggerRebirth(this); //Restart app!
    finish();
}

public void ArabicButton(View view) {
    LocaleManager.persistLanguage(this, "ar");
    LocaleManager.setLocale(this);
    Manager.firstLaunchCompleted(this);
    ProcessPhoenix.triggerRebirth(this); //Restart app!
    finish();
  }
}

public class LocaleManager {
private static final String SELECTED_LANGUAGE = "Locale.Helper.Selected.Language";
private static final String DEFAULT_LANGUAGE = "en";

public static Context setLocale(Context c) {
    return setNewLocale(c, getLanguage(c));
}

public static Context setNewLocale(Context c, String language) {
    persistLanguage(c, language);
    return updateResources(c, language);
}

public static String getLanguage(Context c) {
    SharedPreferences preferences = PreferenceManager.getDefaultSharedPreferences(c);
    return preferences.getString(SELECTED_LANGUAGE, DEFAULT_LANGUAGE);
}

public static void persistLanguage(Context c, String language) {
    SharedPreferences preferences = PreferenceManager.getDefaultSharedPreferences(c);
    SharedPreferences.Editor editor = preferences.edit();
    editor.putString(SELECTED_LANGUAGE, language);
    editor.commit(); //U must use Commit and not apply, to avoid opening a new thread, causing a delayed writting in a separate thread!
    Manager.appLanguage=language;//edited upon lang selection screen/future app launches/lang change through menu
}


private static Context updateResources(Context context, String language) {
    Locale locale = new Locale(language);
    Locale.setDefault(locale);

    Resources res = context.getResources();
    Configuration config = new Configuration(res.getConfiguration());

    if(Build.VERSION.SDK_INT >= 17) {
        config.setLocale(locale);
        res.updateConfiguration(config, res.getDisplayMetrics());
    }

    return context;
}

}

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1 回答 1

4

我能够通过生成一个签名的 APK来解决这个问题(就像我通常在签名包存在之前所做的那样),然后将它上传到 google play。

当某些设备从 google play 下载应用程序时,使用生成签名的捆绑包会导致此问题,而其他设备则没有问题,因此令人困惑。

我的应用程序大小以某种方式增加了 3MB,但至少当用户从 google play 下载它时,它现在在所有设备上都能正常工作(我的和抱怨有问题的用户的设备上)

于 2019-09-22T10:45:31.130 回答