对不起,但你的问题有点混乱。如果我理解正确,您希望在每次调整窗口大小时更新路径。
问题是每当绘制窗口时都会创建一个新 self.path
对象,第一次绘制窗口时也会发生这种情况,因此您为该属性创建的 QPainterPath 对象实际上并没有更新。
只有在调整窗口大小时才应该更新路径,其中resizeEvent()
.
然后请记住,您只能从 Qt 5.13(去年 6 月发布)更新现有路径,否则您必须创建一个新路径并确保也更新path
动画的属性。
from PyQt5.QtGui import *
from PyQt5.QtCore import *
from PyQt5.QtWidgets import *
# find if Qt version is >= 5.13
QtVersion = [int(v) for v in QT_VERSION_STR.split('.')]
CanClearPath = QtVersion[0] == 5 and QtVersion[1] >= 13
class PathAnimation(QPropertyAnimation):
def __init__(self, path=QPainterPath(), object=None, property=None):
super().__init__(object, property)
self.path = path
def updateCurrentTime(self, currentTime):
easedProgress = self.easingCurve().valueForProgress(currentTime/self.duration())
pt = self.path.pointAtPercent(easedProgress)
self.updateCurrentValue(pt)
self.valueChanged.emit(pt)
class DemoB(QWidget):
def __init__(self):
super().__init__()
self.resize(400, 400)
self.button = QPushButton('test', self)
self.path = QPainterPath()
self.ani = PathAnimation(self.path, self.button, b'pos')
self.ani.setDuration(2000)
def mouseDoubleClickEvent(self, e):
if self.ani.state():
return
self.ani.setStartValue(QPointF(0, 0))
self.ani.start()
def resizeEvent(self, event):
if CanClearPath:
self.path.clear()
else:
self.path = QPainterPath()
rect = self.rect()
# use the current size to update the path positions
self.path.cubicTo(rect.bottomLeft(),
QPointF(rect.center().x(), 0), rect.bottomRight())
# update the final value!
self.ani.setEndValue(rect.bottomRight())
if not CanClearPath:
self.ani.path = self.path
def paintEvent(self, e):
painter = QPainter(self)
# no need to begin() a painter if you already gave it its argument
painter.drawPath(self.path)
if __name__ == '__main__':
import sys
app = QApplication(sys.argv)
demo = DemoB()
demo.show()
sys.exit(app.exec())
另一种可能性是完全避免 QPropertyAnimation 子类,使用将从0.0
to转到的私有属性,为此1.0
创建 QPropertyAnimation,然后将其valueChanged
信号连接到使用 pointAtPercent 计算位置的函数,然后移动按钮。
class DemoB(QWidget):
def __init__(self):
super().__init__()
self.resize(400, 400)
self.button = QPushButton('test', self)
self.path = QPainterPath()
# create an internal property
self.setProperty('pathPercent', 0.0)
self.ani = QPropertyAnimation(self, b'pathPercent')
self.ani.setEndValue(1.0)
self.ani.setDuration(2000)
self.ani.valueChanged.connect(self.updatePosition)
def mouseDoubleClickEvent(self, e):
if self.ani.state():
return
# reset the property to 0 so that it is restarted from the beginning
self.setProperty('pathPercent', 0.0)
self.ani.start()
def updatePosition(self, pos):
self.button.move(self.path.pointAtPercent(pos).toPoint())
def resizeEvent(self, event):
# recreate/update the current path, based on the new window size.
if CanClearPath:
self.path.clear()
else:
self.path = QPainterPath()
rect = self.rect()
self.path.cubicTo(rect.bottomLeft(),
QPointF(rect.center().x(), 0), rect.bottomRight())
def paintEvent(self, e):
painter = QPainter(self)
painter.drawPath(self.path)