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AsyncProducerConsumerQueue<T>因此,我使用以下代码为 Stephen Cleary 创建了一个可观察的包装器。

我想知道这里是否有人知道我如何以更简单的方式做到这一点?

  • 是否可以在没有包装类的情况下编写它?
  • 是否可以防止将多个包装器应用于一个队列的错误?
  • 我可以让它在第一次订阅时连接而不是通过直接调用来连接Connect吗?如果是这样,这意味着什么?
  • 最后,你会怎么做?

using Nito.AsyncEx;
using System.Reactive;

static async Task ExampleUsage() {
    var queue = new AsyncProducerConsumerQueue<int>();
    var observable = queue.AsConnectableObservable();
    await queue.EnqueueAsync(1);
    observable.Subscribe(Console.WriteLine);
    observable.Connect();
    await queue.EnqueueAsync(2);
}

public static class AsyncExExtensions {
    public static IConnectableObservable<T> AsConnectableObservable<T>(this AsyncProducerConsumerQueue<T> queue) {
        return new ConnectableObservableForAsyncProducerConsumerQueue<T>(queue);
    }
}

class ConnectableObservableForAsyncProducerConsumerQueue<T> : IConnectableObservable<T> {

    readonly AsyncProducerConsumerQueue<T> Queue;

    long _isConnected = 0;
    ImmutableList<IObserver<T>> Observers = ImmutableList<IObserver<T>>.Empty;

    public ConnectableObservableForAsyncProducerConsumerQueue(AsyncProducerConsumerQueue<T> queue) {
        Queue = queue;
    }

    public IDisposable Connect() {
        if (Interlocked.Exchange(ref _isConnected, 1) == 1) throw new InvalidOperationException("Observable cannot be connected more than once.");
        var cts = new CancellationTokenSource();
        var token = cts.Token;
        Task.Run(async () => {
            try {
                while (true) {
                    token.ThrowIfCancellationRequested();
                    var @event = await Queue.DequeueAsync(token).ConfigureAwait(false);
                    foreach (var observer in Observers)
                        observer.OnNext(@event);
                }
            } catch (Exception x) when (x is OperationCanceledException || x is InvalidOperationException) {
                foreach (var observer in Observers)
                    observer.OnCompleted();
            }
        });
        return Disposable.Create(() => {
            cts.Cancel();
            cts.Dispose();
        });
    }

    readonly object subscriberListMutex = new object();
    public IDisposable Subscribe(IObserver<T> observer) {
        lock (subscriberListMutex) {
            Observers = Observers.Add(observer);
        }
        return Disposable.Create(() => {
            lock (subscriberListMutex) {
                Observers = Observers.Remove(observer);
            }
        });
    }
}
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1 回答 1

2

免责声明:我不是专家,所以我可能忽略了这个答案的某些方面 - 谨慎使用!

考虑以下两个演示。在您有多个观察者的情况下,这些行为会有所不同。在第一个演示中,观察者将竞争队列中的项目,在第二个演示中,他们每个人都会收到一份副本。

演示 #1 - 冷可观察

var queue = new AsyncProducerConsumerQueue<int>();

// This is a cold observable, so each observer is fed by its own individual dequeue loop
// and therefore will be 'competing' with other observers for queued items.
var coldObservable = Observable
    // Create an observable that asynchronously waits for items to become available on the
    // queue and then emits them to the observer. This will be cancelled when the observer
    // is unsubscribed. 
    .Create<int>(async (observer, cancellationToken) =>
    {
        while (true)
        {
            var item = await queue.DequeueAsync(cancellationToken).ConfigureAwait(false);
            Console.WriteLine($"Dequeued {item}");
            observer.OnNext(item);
        }
    })
    // If an InvalidOperationException is thrown by the above, continue with
    // an empty observable instead of the error. This effectively catches an
    // `OnError(InvalidOperationException)` and turns it into an `OnCompleted()`.
    .Catch<int, InvalidOperationException>(exn =>
    {
        Console.WriteLine("Caught InvalidOperation");
        return Observable.Empty<int>();
    });

Console.WriteLine("TEST COLD");

await queue.EnqueueAsync(1);
Console.WriteLine("Enqueued 1");

Console.WriteLine("Subscribing A");
coldObservable.Subscribe(
    item => Console.WriteLine($"A received {item}"),
    () => Console.WriteLine("A completed"));

Console.WriteLine("Subscribing B");
coldObservable.Subscribe(
    item => Console.WriteLine($"B received {item}"),
    () => Console.WriteLine("B completed"));

await queue.EnqueueAsync(2);
Console.WriteLine("Enqueued 2");

await queue.EnqueueAsync(3);
Console.WriteLine("Enqueued 3");

queue.CompleteAdding();
Console.WriteLine("Completed adding");

Console.WriteLine("Waiting...");
await Task.Delay(2000);

Console.WriteLine("DONE");

// TEST COLD
// Enqueued 1
// Subscribing A
// Dequeued 1
// A received 1
// Subscribing B
// Enqueued 2
// Enqueued 3
// Completed adding
// Waiting...
// Dequeued 2
// Dequeued 3
// A received 2
// B received 3
// Caught InvalidOperation
// Caught InvalidOperation
// A completed
// B completed
// DONE

演示 #2 - 热可观察

var queue = new AsyncProducerConsumerQueue<int>();

var coldObservable = // defined same as above

// This is a hot observable, so each observer receives the same items from the queue.
var hotObservable = coldObservable
    // Publish the cold observable to create an `IConnectableObservable` that will subscribe
    // to the dequeue loop when connected and emit the same items to all observers.
    .Publish()
    // Automatically connect to the published observable when the first observer subscribes
    // and automatically disconnect when the last observer unsubscribes. This means that the
    // first observer will receive any items queued before it subscribes, but additional
    // observers will only receive items queued after they subscribed.
    .RefCount();

Console.WriteLine("TEST HOT");

await queue.EnqueueAsync(1);
Console.WriteLine("Enqueued 1");

Console.WriteLine("Subscribing A");
hotObservable.Subscribe(
    item => Console.WriteLine($"A received {item}"),
    () => Console.WriteLine("A completed"));

Console.WriteLine("Subscribing B");
hotObservable.Subscribe(
    item => Console.WriteLine($"B received {item}"),
    () => Console.WriteLine("B completed"));

await queue.EnqueueAsync(2);
Console.WriteLine("Enqueued 2");

await queue.EnqueueAsync(3);
Console.WriteLine("Enqueued 3");

queue.CompleteAdding();
Console.WriteLine("Completed adding");

Console.WriteLine("Waiting...");
await Task.Delay(2000);

Console.WriteLine("DONE");

// TEST HOT
// Enqueued 1
// Subscribing A
// Dequeued 1
// A received 1
// Subscribing B
// Enqueued 2
// Enqueued 3
// Dequeued 2
// Completed adding
// Waiting...
// A received 2
// B received 2
// Dequeued 3
// A received 3
// B received 3
// Caught InvalidOperation
// A completed
// B completed
// DONE

要回答您的原始问题:

是否可以在没有包装类的情况下编写它?

是的,请参见上面的演示。

是否可以防止将多个包装器应用于一个队列的错误?

上面演示的方法不会阻止其他方将项目出列(或对队列执行任何其他操作)。如果您想确保只IObservable<T>为给定队列公开一个,请考虑封装队列本身,方法是创建一个ObservableProducerConsumerQueue<T>内部创建和管理自己的AsyncProducerConsumerQueue. 您可以公开一个EnqueueAsync仅委托给内部队列的方法,并使用上面演示的 observable 之一将 observable 作为属性公开或实现IObservable<T>接口。

我可以让它在第一次订阅时连接,而不是通过直接调用 Connect 吗?如果是这样,这意味着什么?

Demo #2 展示了这种行为并描述了其含义。如果您希望能够在连接之前订阅观察者,请跳过RefCount调用并像以前一样使用IConnectableObservable返回的Publish

最后,你会怎么做?

如上所述,我将封装队列并暴露IObservableIConnectableObservable使用上面演示的方法之一。

于 2019-08-26T12:12:55.637 回答