3

下面的函数接受UIImage并从 中返回 a CVPixelBufferUIImage但它删除了 alpha 通道。

class func pixelBufferFromImage(image: UIImage, pixelBufferPool: CVPixelBufferPool, size: CGSize) -> CVPixelBuffer {

        var pixelBufferOut: CVPixelBuffer?

        let status = CVPixelBufferPoolCreatePixelBuffer(kCFAllocatorDefault, pixelBufferPool, &pixelBufferOut)
        if status != kCVReturnSuccess {
            fatalError("CVPixelBufferPoolCreatePixelBuffer() failed")
        }

        let pixelBuffer = pixelBufferOut!

        CVPixelBufferLockBaseAddress(pixelBuffer, [])

        let data = CVPixelBufferGetBaseAddress(pixelBuffer)
        let rgbColorSpace = CGColorSpaceCreateDeviceRGB()
        let context = CGContext(data: data, width: Int(size.width), height: Int(size.height),
                                bitsPerComponent: 8, bytesPerRow: CVPixelBufferGetBytesPerRow(pixelBuffer), space: rgbColorSpace, bitmapInfo: CGImageAlphaInfo.premultipliedFirst.rawValue)

        context!.clear(CGRect(x: 0, y: 0, width: size.width, height: size.height))

        let horizontalRatio = size.width / image.size.width
        let verticalRatio = size.height / image.size.height
        //aspectRatio = max(horizontalRatio, verticalRatio) // ScaleAspectFill
        let aspectRatio = min(horizontalRatio, verticalRatio) // ScaleAspectFit

        let newSize = CGSize(width: image.size.width * aspectRatio, height: image.size.height * aspectRatio)

        let x = newSize.width < size.width ? (size.width - newSize.width) / 2 : 0
        let y = newSize.height < size.height ? (size.height - newSize.height) / 2 : 0

        context!.draw(image.cgImage!, in: CGRect(x: x, y: y, width: newSize.width, height: newSize.height))


        CVPixelBufferUnlockBaseAddress(pixelBuffer, [])

        return pixelBuffer
    }
  1. 我知道初始图像有一些特定的像素,alpha = 0因为如果我这样做po image.pixelColor(atLocation: CGPoint(x: 0, y: 0)),它会打印

可选 - 一些:UIExtendedSRGBColorSpace 0 0 0 0

但生成的图像具有黑色背景。

我也尝试过使用CGImageAlphaInfo.premultipliedLast.rawValue,但这会导致图像变蓝,所以我认为RGBAtoARGB正在被交换。但是,具有讽刺意味的是,这意味着 B inARGB是 255,这表明RGBAA 将是 255,它应该是 0。

使用时如何正确地将UIImagealpha 转换为 alpha ?CVPixelBufferCGContext

编辑1:

这是我的pixelBufferPool.

func createPixelBufferAdaptor() {
            let pixelFormatRGBA = kCVPixelFormatType_32RGBA //Fails
            let pixelFormatARGB = kCVPixelFormatType_32ARGB //Works
            let sourcePixelBufferAttributesDictionary = [
                kCVPixelBufferPixelFormatTypeKey as String: NSNumber(value: pixelFormatARGB),
                kCVPixelBufferWidthKey as String: NSNumber(value: Float(renderSettings.width)),
                kCVPixelBufferHeightKey as String: NSNumber(value: Float(renderSettings.height))
            ]
            pixelBufferAdaptor = AVAssetWriterInputPixelBufferAdaptor(assetWriterInput: videoWriterInput,
                                                                      sourcePixelBufferAttributes: sourcePixelBufferAttributesDictionary)
        }

它仅在我使用kCVPixelFormatType_32ARGB. 我所说的工作是指当我尝试使用缓冲池时

let status = CVPixelBufferPoolCreatePixelBuffer(kCFAllocatorDefault, pixelBufferPool, &pixelBufferOut)
        if status != kCVReturnSuccess {
            fatalError("CVPixelBufferPoolCreatePixelBuffer() failed")
        }

如果我使用该版本,这将失败,RGBA但如果我使用该ARGB版本,则可以。

4

1 回答 1

2

好吧,可悲的是,我对这个主题的范围太窄了(讽刺的是,因为大多数问题都被认为太宽泛了)。

我试图从AVCaptureSession旁边创建一个视频,AVAssetWriter其中一些图像有一个深度图,然后我会生成它以将一些像素变成清晰的颜色。好吧,通过一些研究,我发现对于图像和显示它们,alpha 通道是保持不变的。但是,对于视频来说,这是不可能的。

如何使用 AVFoundation 播放带有 alpha 通道的视频? https://andreygordeev.com/2017/07/01/video-with-transparent-background-ios/ https://github.com/aframevr/aframe/issues/3205 https://www.reddit.com/r /swift/comments/3cw4le/is_it_possible_to_play_a_video_with_an_alpha/

ChromaKey任何人,我的下一个目标是按照一些答案的描述做一个- 无论是那个或从应用到我的特征的深度图的掩蔽。

于 2019-08-11T18:45:58.420 回答