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我需要在 Java3D 中获得适用于 3D 形状的填充算法,我已经使用缓冲图像和光栅完成了 2D 形状。我现在需要做的是设置一个 3D 点作为种子并向外填充。
有谁知道在 Java3D 中是否可行,或者我是否需要使用不同的库?