我可能会建议不要使用信号量或类似的东西来阻塞线程,这样你就可以使异步任务同步运行,仅仅是为了DispatchWorkItem
.
当我想在异步任务之间建立依赖关系时,我一直使用Operation
而不是DispatchWorkItem
. (诚然,在 iOS 13 及更高版本中,我们可能会考虑使用 Combine 的Future / Promise,但目前操作是可行的方法。)操作被设计成比DispatchWorkItem
. 因此,您可以使用maxConcurrentOperationCount
为 1 的队列,如下所示:
let networkQueue = OperationQueue()
networkQueue.maxConcurrentOperationCount = 1
let completionOperation = BlockOperation {
print("all done")
}
for url in urls {
let operation = NetworkOperation(url: url) { result in
switch result {
case .failure(let error):
...
case .success(let data):
...
}
}
completionOperation.addDependency(operation)
networkQueue.addOperation(operation)
}
OperationQueue.main.addOperation(completionOperation)
或者,您可以使用更合理的方式maxConcurrentOperationCount
并仅在需要此顺序行为的那些操作之间使用依赖关系:
let networkQueue = OperationQueue()
networkQueue.maxConcurrentOperationCount = 4
let completionOperation = BlockOperation {
print("all done")
}
var previousOperation: Operation?
for url in urls {
let operation = NetworkOperation(url: url) { result in
switch result {
case .failure(let error):
...
case .success(let data):
...
}
}
if let previousOperation = previousOperation {
operation.addDependency(previousOperation)
}
completionOperation.addDependency(operation)
networkQueue.addOperation(operation)
previousOperation = operation
}
OperationQueue.main.addOperation(completionOperation)
这NetworkOperation
可能是这样的:
class NetworkOperation: AsynchronousOperation {
typealias NetworkCompletion = (Result<Data, Error>) -> Void
enum NetworkError: Error {
case invalidResponse(Data, URLResponse?)
}
private var networkCompletion: NetworkCompletion?
private var task: URLSessionTask!
init(request: URLRequest, completion: @escaping NetworkCompletion) {
super.init()
task = URLSession.shared.dataTask(with: request) { data, response, error in
defer {
self.networkCompletion = nil
self.finish()
}
guard let data = data, error == nil else {
self.networkCompletion?(.failure(error!))
return
}
guard
let httpResponse = response as? HTTPURLResponse,
200..<300 ~= httpResponse.statusCode
else {
self.networkCompletion?(.failure(NetworkError.invalidResponse(data, response)))
return
}
self.networkCompletion?(.success(data))
}
networkCompletion = completion
}
convenience init(url: URL, completion: @escaping NetworkCompletion) {
self.init(request: URLRequest(url: url), completion: completion)
}
override func main() {
task.resume()
}
override func cancel() {
task.cancel()
}
}
这是传回Data
,但您可以编写排列/子类,进一步将其解析为您的 Web 服务返回的JSONDecoder
任何内容或其他内容。但希望这能说明基本思想。
上面使用了这个AsynchronousOperation
类:
/// Asynchronous operation base class
///
/// This is abstract to class performs all of the necessary KVN of `isFinished` and
/// `isExecuting` for a concurrent `Operation` subclass. You can subclass this and
/// implement asynchronous operations. All you must do is:
///
/// - override `main()` with the tasks that initiate the asynchronous task;
///
/// - call `completeOperation()` function when the asynchronous task is done;
///
/// - optionally, periodically check `self.cancelled` status, performing any clean-up
/// necessary and then ensuring that `finish()` is called; or
/// override `cancel` method, calling `super.cancel()` and then cleaning-up
/// and ensuring `finish()` is called.
public class AsynchronousOperation: Operation {
/// State for this operation.
@objc private enum OperationState: Int {
case ready
case executing
case finished
}
/// Concurrent queue for synchronizing access to `state`.
private let stateQueue = DispatchQueue(label: Bundle.main.bundleIdentifier! + ".rw.state", attributes: .concurrent)
/// Private backing stored property for `state`.
private var _state: OperationState = .ready
/// The state of the operation
@objc private dynamic var state: OperationState {
get { stateQueue.sync { _state } }
set { stateQueue.sync(flags: .barrier) { _state = newValue } }
}
// MARK: - Various `Operation` properties
open override var isReady: Bool { return state == .ready && super.isReady }
public final override var isAsynchronous: Bool { return true }
public final override var isExecuting: Bool { return state == .executing }
public final override var isFinished: Bool { return state == .finished }
// KVN for dependent properties
open override class func keyPathsForValuesAffectingValue(forKey key: String) -> Set<String> {
if ["isReady", "isFinished", "isExecuting"].contains(key) {
return [#keyPath(state)]
}
return super.keyPathsForValuesAffectingValue(forKey: key)
}
// Start
public final override func start() {
if isCancelled {
state = .finished
return
}
state = .executing
main()
}
/// Subclasses must implement this to perform their work and they must not call `super`. The default implementation of this function throws an exception.
open override func main() {
fatalError("Subclasses must implement `main`.")
}
/// Call this function to finish an operation that is currently executing
public final func finish() {
if isExecuting { state = .finished }
}
}
有很多方法可以编写 base AsynchronousOperation
,我不想迷失在细节中,但我们现在有一个Operation
可以用于任何异步过程的方法。