var canvas = new fabric.Canvas('fabriccanvas');
canvas.add(new fabric.Rect({
top: 50,
left: 50 ,
width: 100,
height: 100,
fill: '#' + (0x1000000 + (Math.random()) * 0xffffff).toString(16).substr(1, 6),
//fix attributes applied for all rects
cornerStyle:"circle",
originX: 'left',
originY: 'top',
transparentCorners:false
}));
fabric.Object.prototype._drawControl = function(control, ctx, methodName, left, top, styleOverride) {
styleOverride = styleOverride || {};
if (!this.isControlVisible(control)) {
return;
}
var size = this.cornerSize, stroke = !this.transparentCorners && this.cornerStrokeColor;
switch (styleOverride.cornerStyle || this.cornerStyle) {
case 'circle':
if(control == this.__corner){
ctx.save();
ctx.strokeStyle = ctx.fillStyle='red';
}
ctx.beginPath();
ctx.arc(left + size / 2, top + size / 2, size / 2, 0, 2 * Math.PI, false);
ctx[methodName]();
if (stroke) {
ctx.stroke();
}
if(control == this.__corner){
ctx.restore();
}
break;
default:
this.transparentCorners || ctx.clearRect(left, top, size, size);
ctx[methodName + 'Rect'](left, top, size, size);
if (stroke) {
ctx.strokeRect(left, top, size, size);
}
}
}
<script src="https://cdnjs.cloudflare.com/ajax/libs/fabric.js/3.2.0/fabric.js"></script>
<br/>
<canvas id="fabriccanvas" width="600" height="200" style="border:1px solid #ccc"></canvas>