当我们加载大 3D 模型或大视频时,加载资产(资源)和渲染资源需要时间,所以我想显示加载屏幕或加载 Gif 文件或加载 A-Box - 直到整个资产加载和渲染已完成,在屏幕上或在图案上。请检查我的故障,它的工作但需要 10-15 秒才能加载和渲染。
我尝试添加资产加载管理器,但没有成功。我尝试了所有方法,但没有奏效
<!DOCTYPE html>
<html lang="en">
<head>
<title>Hello!</title>
<meta charset="utf-8">
<meta http-equiv="X-UA-Compatible" content="IE=edge">
<script type="text/javascript" src="https://aframe.io/releases/0.8.2/aframe.min.js"></script>
<script type="text/javascript" src="https://cdn.rawgit.com/jeromeetienne/AR.js/1.7.2/aframe/build/aframe-ar.min.js"></script>
<script type="text/javascript" src="https://cdn.rawgit.com/donmccurdy/aframe-extras/v6.0.0/dist/aframe-extras.min.js"></script>
<script src="https://unpkg.com/aframe-animation-component@5.1.2/dist/aframe-animation-component.min.js"></script>
</head>
<body>
<a-scene vr-mode-ui="enabled: false" artoolkit='sourceType: webcam; detectionMode: mono; maxDetectionRate: 90;' arjs='debugUIEnabled: false;detectionMode: mono_and_matrix; matrixCodeType: 3x3;'>
<a-assets>
<a-entity src="https://cdn.glitch.com/a5ca03d3-3024-44dc-9256-0b75c4247613%2Fscene.gltf?v=1563255364433" id="model"></a-entity>
</a-assets>
<a-marker preset="hiro">
<a-entity gltf-model="#model" material='transparent:true;shader:flat;side:double;metelness:2' scale="0.04 0.04 0.04" ></a-entity>
</a-marker>
<a-entity camera></a-entity>
<a-entity shadow="cast: true"></a-entity>
</a-scene>
<script>
// Workaround for an AR.js bug (https://github.com/jeromeetienne/AR.js/issues/410)
const sceneEl = document.querySelector('a-scene');
sceneEl.addEventListener('loaded', () => {
sceneEl.camera = new THREE.PerspectiveCamera();
scene.add( camera );
});
</script>
</body>
</html>
显示HIRO模式后,加载和渲染需要 10-15 秒(取决于 Internet 速度)。我想显示一些预加载器或加载屏幕或一些Gif 加载图像以显示直到对象(资产)完全加载并在渲染和加载完成后渲染并消失......
提前致谢