我想将标签、刻度和值等轴信息添加到使用 pyqtgraph.opengl.GLViewWidget 模块创建的 3D 场景中。GLAxisItem 已经有一个非常简单的轴绘制选项,但是您只能控制轴的长度。
我已扩展 GLAxisItem 以更改轴颜色,但看不到包含这些其他功能的方法。
这是一个例子:
from pyqtgraph.Qt import QtCore, QtGui
import pyqtgraph.opengl as gl
import pyqtgraph as pg
import OpenGL.GL as ogl
import numpy as np
class CustomTextItem(gl.GLGraphicsItem.GLGraphicsItem):
def __init__(self, X, Y, Z, text):
gl.GLGraphicsItem.GLGraphicsItem.__init__(self)
self.text = text
self.X = X
self.Y = Y
self.Z = Z
def setGLViewWidget(self, GLViewWidget):
self.GLViewWidget = GLViewWidget
def setText(self, text):
self.text = text
self.update()
def setX(self, X):
self.X = X
self.update()
def setY(self, Y):
self.Y = Y
self.update()
def setZ(self, Z):
self.Z = Z
self.update()
def paint(self):
self.GLViewWidget.qglColor(QtCore.Qt.black)
self.GLViewWidget.renderText(self.X, self.Y, self.Z, self.text)
class Custom3DAxis(gl.GLAxisItem):
"""Class defined to extend 'gl.GLAxisItem'."""
def __init__(self, parent, color=(0,0,0,.6)):
gl.GLAxisItem.__init__(self)
self.parent = parent
self.c = color
def draw_labels(self):
x,y,z = self.size()
#X label
self.xLabel = CustomTextItem(X=x/2, Y=-y/20, Z=-z/20, text="X")
self.xLabel.setGLViewWidget(self.parent)
self.parent.addItem(self.xLabel)
#Y label
self.yLabel = CustomTextItem(X=-x/20, Y=y/2, Z=-z/20, text="Y")
self.yLabel.setGLViewWidget(self.parent)
self.parent.addItem(self.yLabel)
#Z label
self.zLabel = CustomTextItem(X=-x/20, Y=-y/20, Z=z/2, text="Z")
self.zLabel.setGLViewWidget(self.parent)
self.parent.addItem(self.zLabel)
def paint(self):
self.setupGLState()
if self.antialias:
ogl.glEnable(ogl.GL_LINE_SMOOTH)
ogl.glHint(ogl.GL_LINE_SMOOTH_HINT, ogl.GL_NICEST)
ogl.glBegin(ogl.GL_LINES)
x,y,z = self.size()
#Draw Z
ogl.glColor4f(self.c[0], self.c[1], self.c[2], self.c[3])
ogl.glVertex3f(0, 0, 0)
ogl.glVertex3f(0, 0, z)
#Draw Y
ogl.glColor4f(self.c[0], self.c[1], self.c[2], self.c[3])
ogl.glVertex3f(0, 0, 0)
ogl.glVertex3f(0, y, 0)
#Draw X
ogl.glColor4f(self.c[0], self.c[1], self.c[2], self.c[3])
ogl.glVertex3f(0, 0, 0)
ogl.glVertex3f(x, 0, 0)
#Draw labels
self.draw_labels()
ogl.glEnd()
app = QtGui.QApplication([])
fig1 = gl.GLViewWidget()
background_color = app.palette().color(QtGui.QPalette.Background)
fig1.setBackgroundColor(background_color)
n = 51
y = np.linspace(-10,10,n)
x = np.linspace(-10,10,100)
for i in range(n):
yi = np.array([y[i]]*100)
d = (x**2 + yi**2)**0.5
z = 10 * np.cos(d) / (d+1)
pts = np.vstack([x,yi,z]).transpose()
plt = gl.GLLinePlotItem(pos=pts, color=pg.glColor((i,n*1.3)), width=(i+1)/10., antialias=True)
fig1.addItem(plt)
axis = Custom3DAxis(fig1, color=(0.2,0.2,0.2,.6))
axis.setSize(x=12, y=12, z=12)
fig1.addItem(axis)
fig1.opts['distance'] = 40
fig1.show()
if __name__ == '__main__':
import sys
if (sys.flags.interactive != 1) or not hasattr(QtCore, 'PYQT_VERSION'):
QtGui.QApplication.instance().exec_()
如果这些功能不会随着缩放而改变大小,那将是完美的。
- - 更新 - -
从这里,我了解了如何创建自定义文本项并扩展了我的 Custom3DAxis 类以包含 X、Y 和 Z 标签(上面的代码已更新)。我想这是进一步包含价值观和其他东西的方法。
然而,这个解决方案导致渲染在每次旋转/跨度(即每次场景更新)时变得非常缓慢,仅仅是因为这 3 个文本项!
有没有人知道为什么会这样?我应该怎么做才能避免这种情况?