我想做慢动作。我在这里看到了一个实现:https ://github.com/vaibhav06891/SlowMotion
我修改了代码只生成一帧。
#include <opencv2/imgproc/imgproc.hpp>
#include <opencv2/highgui/highgui.hpp>
#include <opencv2/video/tracking.hpp>
#include <opencv2/opencv.hpp>
#include <iostream>
#include <fstream>
#include <string>
using namespace cv;
using namespace std;
#define CLAMP(x,min,max) ( ((x) < (min)) ? (min) : ( ((x) > (max)) ? (max) : (x) ) )
int main(int argc, char** argv)
{
Mat frame,prevframe;
prevframe = imread("img1.png");
frame = imread("img2.png");
Mat prevgray, gray;
Mat fflow,bflow;
Mat flowf(frame.rows,frame.cols ,CV_8UC3); // the forward co-ordinates for interpolation
flowf.setTo(Scalar(255,255,255));
Mat flowb(frame.rows,frame.cols ,CV_8UC3); // the backward co-ordinates for interpolation
flowb.setTo(Scalar(255,255,255));
Mat final(frame.rows,frame.cols ,CV_8UC3);
int fx,fy,bx,by;
cvtColor(prevframe,prevgray,COLOR_BGR2GRAY); // Convert to gray space for optical flow calculation
cvtColor(frame, gray, COLOR_BGR2GRAY);
calcOpticalFlowFarneback(prevgray, gray, fflow, 0.5, 3, 15, 3, 3, 1.2, 0); // forward optical flow
calcOpticalFlowFarneback(gray, prevgray, bflow, 0.5, 3, 15, 3, 3, 1.2, 0); //backward optical flow
for (int y=0; y<frame.rows; y++)
{
for (int x=0; x<frame.cols; x++)
{
const Point2f fxy = fflow.at<Point2f>(y,x);
fy = CLAMP(y+fxy.y*0.5,0,frame.rows);
fx = CLAMP(x+fxy.x*0.5,0,frame.cols);
flowf.at<Vec3b>(fy,fx) = prevframe.at<Vec3b>(y,x);
const Point2f bxy = bflow.at<Point2f>(y,x);
by = CLAMP(y+bxy.y*(1-0.5),0,frame.rows);
bx = CLAMP(x+bxy.x*(1-0.5),0,frame.cols);
flowb.at<Vec3b>(by,bx) = frame.at<Vec3b>(y,x);
}
}
final = flowf*(1-0.5) + flowb*0.5; //combination of frwd and bckward martrix
cv::medianBlur(final,final,3);
imwrite( "output.png",final);
return 0;
}
但结果并不如预期。
对于图像:
有谁知道是什么问题?