我运行一个服务器,它有一个处理计时系统的事件处理程序当我连续运行 3 个时,它给出了这个异常
Exception in thread "Thread-8" java.util.ConcurrentModificationException
at java.util.AbstractList$Itr.checkForComodification(AbstractList.java:372)
at java.util.AbstractList$Itr.next(AbstractList.java:343)
at EventManager.run(EventManager.java:77)
at java.lang.Thread.run(Thread.java:662)
这是问题的来源:
EventManager.getSingleton().addEvent( new Event() {
public void execute(EventContainer c) {
p.createProjectile(p.absY, p.absX, offsetY, offsetX, 1166, 43, 31, 70, p2.playerId);
c.stop(); // stops the event from running
}
}, 950); // in ms (1 second = 1000 ms)
EventManager.getSingleton().addEvent( new Event() {
public void execute(EventContainer c) {
p2.applyDAMAGE(misc.random(25));
c.stop(); // stops the event from running
}
}, 1300); // in ms (1 second = 1000 ms)
p.secondsTillNextDfsSpecial = 120;
EventManager.getSingleton().addEvent( new Event() {
public void execute(EventContainer c) {
p.secondsTillNextDfsSpecial--;
if (p.secondsTillNextDfsSpecial == 0) {
p.canPerformDfsSpecial = true;
c.stop(); // stops the event from running
}
}
}, 1000); // in ms (1 second = 1000 ms)
import java.util.ArrayList;
import java.util.List;
/**
* Manages events which will be run in the future.
* Has its own thread since some events may need to be ran faster than the cycle time
* in the main thread.
*
* @author Graham
*
*/
public class EventManager implements Runnable {
/**
* A reference to the singleton;
*/
private static EventManager singleton = null;
/**
* A list of events that are being executed.
*/
private List<EventContainer> events;
/**
* Initialise the event manager.
*/
private EventManager() {
events = new ArrayList<EventContainer>();
}
/**
* The event manager thread. So we can interrupt it and end it nicely on shutdown.
*/
private Thread thread;
/**
* Gets the event manager singleton. If there is no singleton, the singleton is created.
* @return The event manager singleton.
*/
public static EventManager getSingleton() {
if(singleton == null) {
singleton = new EventManager();
singleton.thread = new Thread(singleton);
singleton.thread.start();
}
return singleton;
}
/**
* Initialises the event manager (if it needs to be).
*/
public static void initialise() {
getSingleton();
}
/**
* The waitFor variable is multiplied by this before the call to wait() is made.
* We do this because other events may be executed after waitFor is set (and take time).
* We may need to modify this depending on event count? Some proper tests need to be done.
*/
private static final double WAIT_FOR_FACTOR = 0.5;
@Override
/**
* Processes events. Works kinda like newer versions of cron.
*/
public synchronized void run() {
long waitFor = -1;
List<EventContainer> remove = new ArrayList<EventContainer>();
while(true) {
// reset wait time
waitFor = -1;
// process all events
for(EventContainer container : events) {
if(container.isRunning()) {
if((System.currentTimeMillis() - container.getLastRun()) >= container.getTick()) {
container.execute();
}
if(container.getTick() < waitFor || waitFor == -1) {
waitFor = container.getTick();
}
} else {
// add to remove list
remove.add(container);
}
}
// remove events that have completed
for(EventContainer container : remove) {
events.remove(container);
}
remove.clear();
// no events running
try {
if(waitFor == -1) {
wait(); // wait with no timeout
} else {
// an event is running, wait for that time or until a new event is added
int decimalWaitFor = (int)(Math.ceil(waitFor*WAIT_FOR_FACTOR));
wait(decimalWaitFor);
}
} catch(InterruptedException e) {
break; // stop running
}
}
}
/**
* Adds an event.
* @param event The event to add.
* @param tick The tick time.
*/
public synchronized void addEvent(Event event, int tick) {
events.add(new EventContainer(event,tick));
notify();
}
/**
* Shuts the event manager down.
*/
public void shutdown() {
this.thread.interrupt();
}
}</code></pre>