我想要一个带有背景的面板,显示重复的图案(例如,点,均匀地分开 30 个像素)。
到目前为止,我设法创建了 XamlCompositionBrushBase 的子类,它允许我们创建自己的形状(例如单个点)。但我不明白如何重复这种模式。
这是我的自定义画笔:
public sealed class DottedBackgroundBrush : XamlCompositionBrushBase
{
public DottedBackgroundBrush()
{
}
protected override void OnConnected()
{
// Delay creating composition resources until they're required.
if (CompositionBrush == null)
{
var compositor = Window.Current.Compositor;
// Actual Width/Height are going to be returned in effective pixels which
// is going to differ from the size of the bitmap that we'll render from the XAML.
var width = 400;
var height = 400;
// Make our visual:
var spriteVisual = compositor.CreateSpriteVisual();
spriteVisual.Size = new Vector2(width, height);
CanvasDevice device = CanvasDevice.GetSharedDevice();
var graphicsDevice = CanvasComposition.CreateCompositionGraphicsDevice(compositor, device);
CompositionSurfaceBrush drawingBrush = compositor.CreateSurfaceBrush();
var drawingSurface = graphicsDevice.CreateDrawingSurface(
new Size(width, height),
DirectXPixelFormat.B8G8R8A8UIntNormalized,
DirectXAlphaMode.Premultiplied);
using (var ds = CanvasComposition.CreateDrawingSession(drawingSurface))
{
ds.Clear(Colors.Transparent);
ds.DrawCircle(new Vector2(10, 10), 5, Colors.Black, 3);
}
drawingBrush.Surface = drawingSurface;
CompositionBrush = drawingBrush;
}
}
protected override void OnDisconnected()
{
// Dispose of composition resources when no longer in use.
if (CompositionBrush != null)
{
CompositionBrush.Dispose();
CompositionBrush = null;
}
}
}
如何使循环无限期地复制,而不是作为单个实例?